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author | wm4 <wm4@nowhere> | 2015-01-28 19:40:52 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-01-28 19:40:52 +0100 |
commit | 616481ad290b3bc43d551d946dd5c0fe7423f8b2 (patch) | |
tree | cd1fb481d62b3916d5db06a9265460a90d9e27c0 /video/out/gl_common.h | |
parent | 3583559164b922673b2ccdb31f810befae613779 (diff) | |
download | mpv-616481ad290b3bc43d551d946dd5c0fe7423f8b2.tar.bz2 mpv-616481ad290b3bc43d551d946dd5c0fe7423f8b2.tar.xz |
vo_opengl: remove some unused functions
These were intended for some plans that were never realized.
Also move some comments around and fix them.
Diffstat (limited to 'video/out/gl_common.h')
-rw-r--r-- | video/out/gl_common.h | 14 |
1 files changed, 2 insertions, 12 deletions
diff --git a/video/out/gl_common.h b/video/out/gl_common.h index 0143fea843..98b9d9c0c7 100644 --- a/video/out/gl_common.h +++ b/video/out/gl_common.h @@ -116,20 +116,10 @@ typedef struct MPGLContext { void mpgl_lock(MPGLContext *ctx); void mpgl_unlock(MPGLContext *ctx); -void mpgl_set_context(MPGLContext *ctx); -void mpgl_unset_context(MPGLContext *ctx); -bool mpgl_is_thread_safe(MPGLContext *ctx); - -// Create a VO window and create a GL context on it. -// (Calls config_window_gl3 or config_window+setGlWindow.) -// gl_flavor: 110 for legacy GL, 210 for GL 2.1 or 3.x core -// flags: passed to the backend's create window function -// Returns success. + MPGLContext *mpgl_init(struct vo *vo, const char *backend_name, int vo_flags); void mpgl_uninit(MPGLContext *ctx); - -// flags: passed to the backend function -bool mpgl_reconfig_window(struct MPGLContext *ctx, int flags); +bool mpgl_reconfig_window(struct MPGLContext *ctx, int vo_flags); int mpgl_find_backend(const char *name); |