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author | wm4 <wm4@nowhere> | 2013-07-31 21:44:21 +0200 |
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committer | wm4 <wm4@nowhere> | 2013-07-31 21:46:40 +0200 |
commit | 03bef3adfd846fc1dda88a888df972f4b501fb40 (patch) | |
tree | ed96c695c75a5cbfc7afa4bf6b3eff38b53d4410 /video/out/gl_common.h | |
parent | 88d79fc00df39dc0180de86c758697f5ab3e56cb (diff) | |
download | mpv-03bef3adfd846fc1dda88a888df972f4b501fb40.tar.bz2 mpv-03bef3adfd846fc1dda88a888df972f4b501fb40.tar.xz |
video/out: use new mp_msg stuff for vo.c and vo_opengl
The first step; also serves as example.
Diffstat (limited to 'video/out/gl_common.h')
-rw-r--r-- | video/out/gl_common.h | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/video/out/gl_common.h b/video/out/gl_common.h index ed63491c1a..e6ceabff74 100644 --- a/video/out/gl_common.h +++ b/video/out/gl_common.h @@ -170,8 +170,8 @@ void mpgl_load_functions(GL *gl, void *(*getProcAddress)(const GLubyte *), const char *ext2); // print a multi line string with line numbers (e.g. for shader sources) -// mod, lev: module and log level, as in mp_msg() -void mp_log_source(int mod, int lev, const char *src); +// log, lev: module and log level, as in mp_msg() +void mp_log_source(struct mp_log *log, int lev, const char *src); //function pointers loaded from the OpenGL library struct GL { |