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author | Akemi <der.richter@gmx.de> | 2018-03-05 02:11:25 +0100 |
---|---|---|
committer | Kevin Mitchell <kevmitch@gmail.com> | 2018-03-04 19:08:45 -0800 |
commit | 8bfeecbc6ff1c95682b908a7e4beb87dd83fb3b7 (patch) | |
tree | d7ea113b48d896437ab4e7c8f0135e3a05e8fade /video/out/cocoa-cb/video_layer.swift | |
parent | 33cffdcbac354179756db732c03b87026f710e8e (diff) | |
download | mpv-8bfeecbc6ff1c95682b908a7e4beb87dd83fb3b7.tar.bz2 mpv-8bfeecbc6ff1c95682b908a7e4beb87dd83fb3b7.tar.xz |
cocoa-cb: change handling of window aspect ratio changes
i tried being smart and handle aspect ratio differences manually via
atomic drawing and resizing to aspect fitted frames. there were a few
issues with that. like unexpected visibility of certain System GUI
elements on entering fullscreen or visually dropped frames due to the
atomic drawing. now we rely on system mechanics to keep the proper
aspect ratio of our layer, the recommended way. as a side effect it also
fixes a segfault.
Fixes #5581
Diffstat (limited to 'video/out/cocoa-cb/video_layer.swift')
-rw-r--r-- | video/out/cocoa-cb/video_layer.swift | 23 |
1 files changed, 8 insertions, 15 deletions
diff --git a/video/out/cocoa-cb/video_layer.swift b/video/out/cocoa-cb/video_layer.swift index c5604b88f7..8cdb692ae5 100644 --- a/video/out/cocoa-cb/video_layer.swift +++ b/video/out/cocoa-cb/video_layer.swift @@ -30,11 +30,10 @@ class VideoLayer: CAOpenGLLayer { var hasVideo: Bool = false var neededFlips: Int = 0 var cglContext: CGLContextObj? = nil + var surfaceSize: NSSize? enum Draw: Int { case normal = 1, atomic, atomicEnd } var draw: Draw = .normal - let drawLock = NSLock() - var surfaceSize: NSSize? var canDrawOffScreen: Bool = false var lastThread: Thread? = nil @@ -49,10 +48,7 @@ class VideoLayer: CAOpenGLLayer { var inLiveResize: Bool = false { didSet { - if inLiveResize == false { - isAsynchronous = false - neededFlips += 1 - } else { + if inLiveResize { isAsynchronous = true } } @@ -86,6 +82,9 @@ class VideoLayer: CAOpenGLLayer { pixelFormat pf: CGLPixelFormatObj, forLayerTime t: CFTimeInterval, displayTime ts: UnsafePointer<CVTimeStamp>?) -> Bool { + if inLiveResize == false { + isAsynchronous = false + } return mpv != nil && cocoaCB.backendState == .init } @@ -100,13 +99,7 @@ class VideoLayer: CAOpenGLLayer { } func draw(_ ctx: CGLContextObj) { - drawLock.lock() - updateSurfaceSize() - - let aspectRatioDiff = fabs( (surfaceSize!.width/surfaceSize!.height) - - (bounds.size.width/bounds.size.height) ) - - if aspectRatioDiff <= 0.005 && draw.rawValue >= Draw.atomic.rawValue { + if draw.rawValue >= Draw.atomic.rawValue { if draw == .atomic { draw = .atomicEnd } else { @@ -114,9 +107,9 @@ class VideoLayer: CAOpenGLLayer { } } + updateSurfaceSize() mpv.drawRender(surfaceSize!) CGLFlushDrawable(ctx) - drawLock.unlock() if needsICCUpdate { needsICCUpdate = false @@ -148,7 +141,7 @@ class VideoLayer: CAOpenGLLayer { NSEnableScreenUpdates() draw = .normal } - } + } override func copyCGLPixelFormat(forDisplayMask mask: UInt32) -> CGLPixelFormatObj { let glVersions: [CGLOpenGLProfile] = [ |