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authorwm4 <wm4@nowhere>2018-04-21 13:31:00 +0200
committerJan Ekström <jeebjp@gmail.com>2018-04-29 02:21:32 +0300
commitc6b92884658f37f7ea9b55a595ddd252c57202c0 (patch)
treee72b3a2a2798f4d027ea00ab6e5c677c370c2231 /video/mp_image.h
parentc767451796704ba1d3cd497cd0f1b983edf041dd (diff)
downloadmpv-c6b92884658f37f7ea9b55a595ddd252c57202c0.tar.bz2
mpv-c6b92884658f37f7ea9b55a595ddd252c57202c0.tar.xz
video: remove internal stereo_out flag
Also rename stereo3d to stereo_in. The only real change is that the vo_gpu OSD code now uses the actual stereo 3D mode, instead of the --video-steroe-mode value. (Why does this vo_gpu code even exist?)
Diffstat (limited to 'video/mp_image.h')
-rw-r--r--video/mp_image.h3
1 files changed, 1 insertions, 2 deletions
diff --git a/video/mp_image.h b/video/mp_image.h
index 70e9b9e138..d321a27285 100644
--- a/video/mp_image.h
+++ b/video/mp_image.h
@@ -64,8 +64,7 @@ struct mp_image_params {
enum mp_chroma_location chroma_location;
// The image should be rotated clockwise (0-359 degrees).
int rotate;
- enum mp_stereo3d_mode stereo_in; // image is encoded with this mode
- enum mp_stereo3d_mode stereo_out; // should be displayed with this mode
+ enum mp_stereo3d_mode stereo3d; // image is encoded with this mode
struct mp_spherical_params spherical;
};