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authorwm4 <wm4@nowhere>2017-09-26 18:12:19 +0200
committerwm4 <wm4@nowhere>2017-09-26 18:58:45 +0200
commitae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29 (patch)
treee00e782c9accc3745fec34ecd0d41106e0fa16fe /video/mp_image.h
parent5d57e9b1be2d0a60247a3d170b93a81d2c775012 (diff)
downloadmpv-ae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29.tar.bz2
mpv-ae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29.tar.xz
video: drop old D3D11/DXVA2 support
Now you need FFmpeg git, or something. This also gets rid of the last real use of gpu_memcpy(). libavutil does that itself. (vaapi.c still used it, but it was essentially unused, because the code path isn't really in use anymore. It wasn't even included due to the d3d-hwaccel dependency in wscript.)
Diffstat (limited to 'video/mp_image.h')
-rw-r--r--video/mp_image.h3
1 files changed, 0 insertions, 3 deletions
diff --git a/video/mp_image.h b/video/mp_image.h
index dffbb0d6d1..db6085cfc8 100644
--- a/video/mp_image.h
+++ b/video/mp_image.h
@@ -127,7 +127,6 @@ struct mp_image *mp_image_from_buffer(int imgfmt, int w, int h, int stride_align
struct mp_image *mp_image_alloc(int fmt, int w, int h);
void mp_image_copy(struct mp_image *dmpi, struct mp_image *mpi);
-void mp_image_copy_gpu(struct mp_image *dst, struct mp_image *src);
void mp_image_copy_attributes(struct mp_image *dmpi, struct mp_image *mpi);
struct mp_image *mp_image_new_copy(struct mp_image *img);
struct mp_image *mp_image_new_ref(struct mp_image *img);
@@ -183,6 +182,4 @@ void memcpy_pic(void *dst, const void *src, int bytesPerLine, int height,
void memset_pic(void *dst, int fill, int bytesPerLine, int height, int stride);
void memset16_pic(void *dst, int fill, int unitsPerLine, int height, int stride);
-void mp_check_gpu_memcpy(struct mp_log *log, bool *once);
-
#endif /* MPLAYER_MP_IMAGE_H */