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authorJames Ross-Gowan <rossymiles@gmail.com>2014-10-26 10:43:15 +1100
committerwm4 <wm4@nowhere>2014-10-26 02:34:15 +0200
commit52b52800ce083364a9c0baa1d6e0564eaae3b4d7 (patch)
tree054144f65bb52ac61450e3b47db93afbff64a186 /video/img_format.h
parentf2d51171f7975184bf97ab0b85660703dd2d85cb (diff)
downloadmpv-52b52800ce083364a9c0baa1d6e0564eaae3b4d7.tar.bz2
mpv-52b52800ce083364a9c0baa1d6e0564eaae3b4d7.tar.xz
dxva2: use optimized memcpy
At least on my machine, reading back the frame with system memcpy is slower than just using software rendering. Use the optimized gpu_memcpy from LAV to speed things up.
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