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author | wm4 <wm4@nowhere> | 2015-12-19 14:17:06 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-12-19 14:19:08 +0100 |
commit | 575965a91c65544f10f9b5a2c9181f0bddc81f7a (patch) | |
tree | b6b7938504f875b6fef5418b97a98846b725e146 /video/img_format.c | |
parent | a0519f1d188e3d3be8f0e78a71868d7cbf1cc11d (diff) | |
download | mpv-win32-alpha.tar.bz2 mpv-win32-alpha.tar.xz |
half-working alpha on windowswin32-alpha
doesn't redraw the "background" properly - compositor bug?
http://stackoverflow.com/questions/4052940/how-to-make-an-opengl-
rendering-context-with-transparent-background
Diffstat (limited to 'video/img_format.c')
0 files changed, 0 insertions, 0 deletions