diff options
author | wm4 <wm4@nowhere> | 2017-12-02 04:33:43 +0100 |
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committer | wm4 <wm4@nowhere> | 2017-12-02 04:53:55 +0100 |
commit | 292724538cfbe2a6c713420f8b5be0abf75ad46c (patch) | |
tree | e1bb9a2a16e347f0de3075792d18492b3dd4852c /video/filter/vf_d3d11vpp.c | |
parent | 23a9efd124042e7c97f8317bcd8ae5903d039ef7 (diff) | |
download | mpv-292724538cfbe2a6c713420f8b5be0abf75ad46c.tar.bz2 mpv-292724538cfbe2a6c713420f8b5be0abf75ad46c.tar.xz |
video: remove some more hwdec legacy stuff
Finally get rid of all the HWDEC_* things, and instead rely on the
libavutil equivalents. vdpau still uses a shitty hack, but fuck the
vdpau code.
Remove all the now unneeded remains. The vdpau preemption thing was not
unused anymore; if someone cares this could probably be restored.
Diffstat (limited to 'video/filter/vf_d3d11vpp.c')
-rw-r--r-- | video/filter/vf_d3d11vpp.c | 22 |
1 files changed, 18 insertions, 4 deletions
diff --git a/video/filter/vf_d3d11vpp.c b/video/filter/vf_d3d11vpp.c index cafa5df122..f49af06424 100644 --- a/video/filter/vf_d3d11vpp.c +++ b/video/filter/vf_d3d11vpp.c @@ -19,6 +19,9 @@ #include <windows.h> #include <d3d11.h> +#include <libavutil/hwcontext.h> +#include <libavutil/hwcontext_d3d11va.h> + #include "common/common.h" #include "osdep/timer.h" #include "osdep/windows_utils.h" @@ -477,6 +480,9 @@ static int vf_open(vf_instance_t *vf) { struct vf_priv_s *p = vf->priv; + if (!vf->hwdec_devs) + return 0; + vf->reconfig = reconfig; vf->filter_ext = filter_ext; vf->filter_out = filter_out; @@ -484,14 +490,22 @@ static int vf_open(vf_instance_t *vf) vf->uninit = uninit; vf->control = control; - p->queue = mp_refqueue_alloc(); - - p->vo_dev = hwdec_devices_load(vf->hwdec_devs, HWDEC_D3D11VA); - if (!p->vo_dev) + hwdec_devices_request_all(vf->hwdec_devs); + AVBufferRef *ref = + hwdec_devices_get_lavc(vf->hwdec_devs, AV_HWDEVICE_TYPE_D3D11VA); + if (!ref) return 0; + AVHWDeviceContext *hwctx = (void *)ref->data; + AVD3D11VADeviceContext *d3dctx = hwctx->hwctx; + + p->vo_dev = d3dctx->device; ID3D11Device_AddRef(p->vo_dev); + av_buffer_unref(&ref); + + p->queue = mp_refqueue_alloc(); + HRESULT hr; hr = ID3D11Device_QueryInterface(p->vo_dev, &IID_ID3D11VideoDevice, |