diff options
author | wm4 <wm4@nowhere> | 2013-11-05 22:06:48 +0100 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2013-11-05 22:28:15 +0100 |
commit | db6a4eec0a9a58a342147e526154c46f19e7c303 (patch) | |
tree | 673b058f5423592b2a2297a54f54921f3645e42c /video/decode | |
parent | 5cca9143abdbf413641dc8a657ca869a9425b5a9 (diff) | |
download | mpv-db6a4eec0a9a58a342147e526154c46f19e7c303.tar.bz2 mpv-db6a4eec0a9a58a342147e526154c46f19e7c303.tar.xz |
vo_opengl: support for vdpau hardware decoding
This uses vdpau OpenGL interop to convert a vdpau surface to a texture.
Note that this is a bit weak and primitive. Deinterlacing (or any other
form of vdpau postprocessing) is not supported. vo_opengl chroma scaling
and chroma sample position are not supported. Internally, the vdpau
video surfaces are converted to a RGBA surface first, because using the
video surfaces directly is too complicated. (These surfaces are always
split into separate fields, and the vo_opengl core expects progressive
frames or frames with weaved fields.)
Diffstat (limited to 'video/decode')
-rw-r--r-- | video/decode/vdpau.c | 1 |
1 files changed, 1 insertions, 0 deletions
diff --git a/video/decode/vdpau.c b/video/decode/vdpau.c index 076dbb9da8..544ced51c3 100644 --- a/video/decode/vdpau.c +++ b/video/decode/vdpau.c @@ -221,6 +221,7 @@ static int init(struct lavc_ctx *ctx) static int probe(struct vd_lavc_hwdec *hwdec, struct mp_hwdec_info *info, const char *decoder) { + hwdec_request_api(info, "vdpau"); if (!info || !info->vdpau_ctx) return HWDEC_ERR_NO_CTX; if (!hwdec_check_codec_support(decoder, profiles)) |