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author | wm4 <wm4@nowhere> | 2013-02-24 23:36:40 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-02-26 02:01:48 +0100 |
commit | 70346d3be623bc5edc31a15bd1ca205c33050219 (patch) | |
tree | 005f21e1e123cf86e6334e74213ad76479c339bb /video/decode | |
parent | b23dce6d7cd66c11a770ce921659f7a19c804cf7 (diff) | |
download | mpv-70346d3be623bc5edc31a15bd1ca205c33050219.tar.bz2 mpv-70346d3be623bc5edc31a15bd1ca205c33050219.tar.xz |
video/out: remove video mode switching (--vm)
This allowed making the player switch the monitor video mode when
creating the video window. This was a questionable feature, and with
today's LCD screens certainly not useful anymore. Switching to a random
video mode (going by video width/height) doesn't sound too useful
either.
I'm not sure about the win32 implementation, but the X part had several
bugs. Even in mplayer-svn (where x11_common.c hasn't been receiving any
larger changes for a long time), this code is buggy and doesn't do the
right thing anyway. (And what the hell _did_ it do when using multiple
physical monitors?)
If you really want this, write a shell script that calls xrandr before
and after calling mpv.
vo_sdl still can do mode switching, because SDL has native support for
it, and using it is trivial. Add a new sub-option for this.
Diffstat (limited to 'video/decode')
-rw-r--r-- | video/decode/vd.c | 5 |
1 files changed, 2 insertions, 3 deletions
diff --git a/video/decode/vd.c b/video/decode/vd.c index 99710f43d5..b43570f0ad 100644 --- a/video/decode/vd.c +++ b/video/decode/vd.c @@ -147,9 +147,8 @@ int mpcodecs_config_vo(sh_video_t *sh, int w, int h, unsigned int out_fmt) mp_msg(MSGT_IDENTIFY, MSGL_INFO, "ID_VIDEO_ASPECT=%1.4f\n", sh->aspect); } - vocfg_flags = (opts->fullscreen ? VOFLAG_FULLSCREEN : 0) - | (opts->vidmode ? VOFLAG_MODESWITCHING : 0) - | (flip ? VOFLAG_FLIPPING : 0); + vocfg_flags = (opts->fullscreen ? VOFLAG_FULLSCREEN : 0) | + (flip ? VOFLAG_FLIPPING : 0); // Time to config libvo! mp_msg(MSGT_CPLAYER, MSGL_V, |