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authorwm4 <wm4@nowhere>2013-11-23 21:36:20 +0100
committerwm4 <wm4@nowhere>2013-11-23 21:36:20 +0100
commit3486302514db31b8086f46226d9b46d53810d1e7 (patch)
treea5b35e0a67d4cee1b5ec8bb0d489f38495d66b3c /video/decode/vdpau_old.c
parent057af4697cf65709012f41ff2f0d97b918c51d79 (diff)
downloadmpv-3486302514db31b8086f46226d9b46d53810d1e7.tar.bz2
mpv-3486302514db31b8086f46226d9b46d53810d1e7.tar.xz
video: move decoder context from sh_video into new struct
This is similar to the sh_audio commit. This is mostly cosmetic in nature, except that it also adds automatical freeing of the decoder driver's state struct (which was in sh_video->context, now in dec_video->priv). Also remove all the stheader.h fields that are not needed anymore.
Diffstat (limited to 'video/decode/vdpau_old.c')
-rw-r--r--video/decode/vdpau_old.c4
1 files changed, 2 insertions, 2 deletions
diff --git a/video/decode/vdpau_old.c b/video/decode/vdpau_old.c
index 1ef6c7857a..caca5df1a5 100644
--- a/video/decode/vdpau_old.c
+++ b/video/decode/vdpau_old.c
@@ -130,8 +130,8 @@ static void draw_slice_hwdec(struct AVCodecContext *s,
const AVFrame *src, int offset[4],
int y, int type, int height)
{
- sh_video_t *sh = s->opaque;
- struct lavc_ctx *ctx = sh->context;
+ struct dec_video *vd = s->opaque;
+ struct lavc_ctx *ctx = vd->priv;
struct priv *p = ctx->hwdec_priv;
struct vdp_functions *vdp = p->vdp;
VdpStatus vdp_st;