diff options
author | wm4 <wm4@nowhere> | 2013-11-04 00:00:18 +0100 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2013-11-04 00:11:07 +0100 |
commit | 571e697a7c557d10bcc9130915c431829981d877 (patch) | |
tree | 027490a8aca629a9c3d321556b5bc6da5159d844 /video/decode/vd_lavc.c | |
parent | 6f17410f88fd3765b6598b4e706b1d03ee85efe8 (diff) | |
download | mpv-571e697a7c557d10bcc9130915c431829981d877.tar.bz2 mpv-571e697a7c557d10bcc9130915c431829981d877.tar.xz |
vo_opengl: add infrastructure for hardware decoding OpenGL interop
Most hardware decoding APIs provide some OpenGL interop. This allows
using vo_opengl, without having to read the video data back from GPU.
This requires adding a backend for each hardware decoding API. (Each
backend is an entry in gl_hwdec_vaglx[].) The backends expose video data
as a set of OpenGL textures.
Add infrastructure to support this. The next commit will add support for
VA-API.
Diffstat (limited to 'video/decode/vd_lavc.c')
-rw-r--r-- | video/decode/vd_lavc.c | 7 |
1 files changed, 7 insertions, 0 deletions
diff --git a/video/decode/vd_lavc.c b/video/decode/vd_lavc.c index ebfd986a95..47bfd96e84 100644 --- a/video/decode/vd_lavc.c +++ b/video/decode/vd_lavc.c @@ -46,6 +46,7 @@ #include "video/img_format.h" #include "video/mp_image_pool.h" #include "video/filter/vf.h" +#include "video/decode/dec_video.h" #include "demux/stheader.h" #include "demux/demux_packet.h" #include "osdep/numcores.h" @@ -196,6 +197,12 @@ int hwdec_get_max_refs(struct lavc_ctx *ctx) return ctx->avctx->codec_id == AV_CODEC_ID_H264 ? 16 : 2; } +void hwdec_request_api(struct mp_hwdec_info *info, const char *api_name) +{ + if (info && info->load_api) + info->load_api(info, api_name); +} + static int hwdec_probe(struct vd_lavc_hwdec *hwdec, struct mp_hwdec_info *info, const char *decoder, const char **hw_decoder) { |