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author | wm4 <wm4@nowhere> | 2013-11-04 00:00:18 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-11-04 00:11:07 +0100 |
commit | 571e697a7c557d10bcc9130915c431829981d877 (patch) | |
tree | 027490a8aca629a9c3d321556b5bc6da5159d844 /video/decode/lavc.h | |
parent | 6f17410f88fd3765b6598b4e706b1d03ee85efe8 (diff) | |
download | mpv-571e697a7c557d10bcc9130915c431829981d877.tar.bz2 mpv-571e697a7c557d10bcc9130915c431829981d877.tar.xz |
vo_opengl: add infrastructure for hardware decoding OpenGL interop
Most hardware decoding APIs provide some OpenGL interop. This allows
using vo_opengl, without having to read the video data back from GPU.
This requires adding a backend for each hardware decoding API. (Each
backend is an entry in gl_hwdec_vaglx[].) The backends expose video data
as a set of OpenGL textures.
Add infrastructure to support this. The next commit will add support for
VA-API.
Diffstat (limited to 'video/decode/lavc.h')
-rw-r--r-- | video/decode/lavc.h | 2 |
1 files changed, 2 insertions, 0 deletions
diff --git a/video/decode/lavc.h b/video/decode/lavc.h index 9e2533cbd5..af206bc82a 100644 --- a/video/decode/lavc.h +++ b/video/decode/lavc.h @@ -86,6 +86,8 @@ bool hwdec_check_codec_support(const char *decoder, const struct hwdec_profile_entry *table); int hwdec_get_max_refs(struct lavc_ctx *ctx); +void hwdec_request_api(struct mp_hwdec_info *info, const char *api_name); + // lavc_dr1.c int mp_codec_get_buffer(AVCodecContext *s, AVFrame *frame); void mp_codec_release_buffer(AVCodecContext *s, AVFrame *frame); |