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author | wm4 <wm4@nowhere> | 2017-09-26 18:12:19 +0200 |
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committer | wm4 <wm4@nowhere> | 2017-09-26 18:58:45 +0200 |
commit | ae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29 (patch) | |
tree | e00e782c9accc3745fec34ecd0d41106e0fa16fe /video/decode/d3d.h | |
parent | 5d57e9b1be2d0a60247a3d170b93a81d2c775012 (diff) | |
download | mpv-ae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29.tar.bz2 mpv-ae7db6503b6fc6fce78d20e8afc77a5a7a0f0b29.tar.xz |
video: drop old D3D11/DXVA2 support
Now you need FFmpeg git, or something.
This also gets rid of the last real use of gpu_memcpy(). libavutil does
that itself. (vaapi.c still used it, but it was essentially unused,
because the code path isn't really in use anymore. It wasn't even
included due to the d3d-hwaccel dependency in wscript.)
Diffstat (limited to 'video/decode/d3d.h')
-rw-r--r-- | video/decode/d3d.h | 37 |
1 files changed, 0 insertions, 37 deletions
diff --git a/video/decode/d3d.h b/video/decode/d3d.h index 8ae244c585..efac35dd76 100644 --- a/video/decode/d3d.h +++ b/video/decode/d3d.h @@ -24,21 +24,8 @@ #include <stdbool.h> #include <inttypes.h> -struct mp_image; struct lavc_ctx; -struct d3d_decoded_format { - DWORD dxfmt; // D3DFORMAT or DXGI_FORMAT - const char *name; // informational string repr. of dxfmt_decoded - int depth; // significant bits (not full size) - int mpfmt; // IMGFMT_ with compatible memory layout and semantics -}; - -struct d3d_decoder_fmt { - const GUID *guid; - const struct d3d_decoded_format *format; -}; - // Must call d3d_load_dlls() before accessing. Once this is done, the DLLs // remain loaded forever. extern HMODULE d3d11_dll, d3d9_dll, dxva2_dll; @@ -46,32 +33,8 @@ extern PFN_D3D11_CREATE_DEVICE d3d11_D3D11CreateDevice; void d3d_load_dlls(void); -int d3d_probe_codec(const char *codec); - -struct d3d_decoder_fmt d3d_select_decoder_mode( - struct lavc_ctx *s, const GUID *device_guids, UINT n_guids, - const struct d3d_decoded_format *formats, int n_formats, - bool (*test_fmt_cb)(struct lavc_ctx *s, const GUID *guid, - const struct d3d_decoded_format *fmt)); - -char *d3d_decoder_guid_to_desc_buf(char *buf, size_t buf_size, - const GUID *mode_guid); -#define d3d_decoder_guid_to_desc(guid) d3d_decoder_guid_to_desc_buf((char[256]){0}, 256, (guid)) - -void d3d_surface_align(struct lavc_ctx *s, int *w, int *h); -unsigned d3d_decoder_config_score(struct lavc_ctx *s, - GUID *guidConfigBitstreamEncryption, - UINT ConfigBitstreamRaw); -BOOL is_clearvideo(const GUID *mode_guid); -void copy_nv12(struct mp_image *dest, uint8_t *src_bits, - unsigned src_pitch, unsigned surf_height); - bool d3d11_check_decoding(ID3D11Device *dev); -struct mp_image *d3d11_download_image(struct mp_hwdec_ctx *ctx, - struct mp_image *mpi, - struct mp_image_pool *swpool); - struct AVBufferRef; struct IDirect3DDevice9; |