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author | wm4 <wm4@nowhere> | 2016-04-07 17:48:00 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-04-07 17:48:00 +0200 |
commit | f009d16f362694b6f49571b76f8b0331966824b5 (patch) | |
tree | 92851b786b11c32c0345cc1a803d58cc535a6219 /video/decode/d3d.h | |
parent | 32a92071b4cc58967d51a5e3ce1c3bed219d9111 (diff) | |
download | mpv-f009d16f362694b6f49571b76f8b0331966824b5.tar.bz2 mpv-f009d16f362694b6f49571b76f8b0331966824b5.tar.xz |
vd_lavc: fix codec vs. decoder confusion
Some functions which expected a codec name (i.e. the name of the video
format itself) were passed a decoder name. Most "native" libavcodec
decoders have the same name as the codec, so this was never an issue.
This should mean that e.g. using "--vd=lavc:h264_mmal --hwdec=mmal"
should now actually enable native surface mode (instead of doing copy-
back).
Diffstat (limited to 'video/decode/d3d.h')
-rw-r--r-- | video/decode/d3d.h | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/video/decode/d3d.h b/video/decode/d3d.h index 107a227579..bbd6bdfd2a 100644 --- a/video/decode/d3d.h +++ b/video/decode/d3d.h @@ -30,7 +30,7 @@ struct d3d_decoder_fmt { DWORD dxfmt_decoded; // D3DFORMAT or DXGI_FORMAT }; -int d3d_probe_codec(const char *decode); +int d3d_probe_codec(const char *codec); struct d3d_decoder_fmt d3d_select_decoder_mode( struct lavc_ctx *s, const GUID *device_guids, UINT n_guids, DWORD (*get_dxfmt_cb)(struct lavc_ctx *s, const GUID *guid, int depth)); |