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author | James Ross-Gowan <rossymiles@gmail.com> | 2016-09-27 22:44:18 +1000 |
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committer | James Ross-Gowan <rossymiles@gmail.com> | 2016-09-28 21:38:52 +1000 |
commit | 3751065f9740244c95da963c0dd16a0bcd5b419c (patch) | |
tree | 78f13a6a1fcde648b14a414f21e82e7564ba9cbc /video/decode/d3d.c | |
parent | c239b7de7efbe3e87a9c09922c88e6a88777fb80 (diff) | |
download | mpv-3751065f9740244c95da963c0dd16a0bcd5b419c.tar.bz2 mpv-3751065f9740244c95da963c0dd16a0bcd5b419c.tar.xz |
win32: build with -DINITGUID
We always want to use __declspec(selectany) to declare GUIDs, but
manually including <initguid.h> in every file that used GUIDs was
error-prone. Since all <initguid.h> does is define INITGUID and include
<guiddef.h>, we can remove all references to <initguid.h> and just
compile with -DINITGUID to get the same effect.
Also, this partially reverts 622bcb0 by re-adding libuuid.a to the
build, since apparently some GUIDs (such as GUID_NULL) are not declared
in the source file, even when INITGUID is set.
Diffstat (limited to 'video/decode/d3d.c')
-rw-r--r-- | video/decode/d3d.c | 3 |
1 files changed, 2 insertions, 1 deletions
diff --git a/video/decode/d3d.c b/video/decode/d3d.c index b50f3a0288..d2c2c9745b 100644 --- a/video/decode/d3d.c +++ b/video/decode/d3d.c @@ -31,7 +31,8 @@ // define all the GUIDs used directly here, to avoid problems with inconsistent // dxva2api.h versions in mingw-w64 and different MSVC version -#include <initguid.h> +#include <guiddef.h> +#include <cguid.h> DEFINE_GUID(DXVA2_ModeMPEG2_VLD, 0xee27417f, 0x5e28, 0x4e65, 0xbe, 0xea, 0x1d, 0x26, 0xb5, 0x08, 0xad, 0xc9); DEFINE_GUID(DXVA2_ModeMPEG2and1_VLD, 0x86695f12, 0x340e, 0x4f04, 0x9f, 0xd3, 0x92, 0x53, 0xdd, 0x32, 0x74, 0x60); |