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author | Niklas Haas <git@haasn.xyz> | 2017-09-27 00:24:03 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2017-09-27 00:25:18 +0200 |
commit | 5b6b77b8dceac346b4d279b8e5c0d8eebec2f0e8 (patch) | |
tree | f32ae2c32ca51b2868a78ead1ffe60a0a1c2c09f /video/decode/d3d.c | |
parent | 0ba6c7d73f2886b23ca2c5e7d09296140bf84f35 (diff) | |
download | mpv-5b6b77b8dceac346b4d279b8e5c0d8eebec2f0e8.tar.bz2 mpv-5b6b77b8dceac346b4d279b8e5c0d8eebec2f0e8.tar.xz |
vo_gpu: vulkan: normalize use of *Flags and *FlagBits
FlagBits is just the name of the enum. The actual data type representing
a combination of these flags follows the *Flags convention. (The
relevant difference is that the latter is defined to be uint32_t instead
of left implicit)
For consistency, use *Flags everywhere instead of randomly switching
between *Flags and *FlagBits.
Also fix a wrong type name on `stageFlags`, pointed out by @atomnuker
Diffstat (limited to 'video/decode/d3d.c')
0 files changed, 0 insertions, 0 deletions