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author | wm4 <wm4@nowhere> | 2015-11-19 21:21:04 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-11-19 21:21:04 +0100 |
commit | 4fd0cd4a732b568bbe1b1ebeea263e79bbe8b5fd (patch) | |
tree | 0c0628e5e2504fc3ea627e78b5a0e777602d6e02 /version.sh | |
parent | 6df3fa2ec1ee0e8a36bdad4e45107c01681db730 (diff) | |
download | mpv-4fd0cd4a732b568bbe1b1ebeea263e79bbe8b5fd.tar.bz2 mpv-4fd0cd4a732b568bbe1b1ebeea263e79bbe8b5fd.tar.xz |
vo_opengl: support 3D textures on ANGLE
Unfortunately, color management can still not work, because no GLES
version specified so far support fixed-point 16 bit textures. Maybe
we could use integer textures, but these don't support filtering.
Using float textures would be another possibility.
Diffstat (limited to 'version.sh')
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