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authorwm4 <wm4@nowhere>2015-11-19 21:20:40 +0100
committerwm4 <wm4@nowhere>2015-11-19 21:20:40 +0100
commit1a8b06f67e8063f687bfc251440235c86b7bdcb7 (patch)
tree14387335facf7da57bf8538e8a3d9ebf341f98fe /talloc.h
parent92d06f43fa1ee1a39d4b97849d11ca8e68d01813 (diff)
downloadmpv-1a8b06f67e8063f687bfc251440235c86b7bdcb7.tar.bz2
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vo_opengl: make 1D textures completely optional
Polar scalers use 1D textures, because they're slightly faster on some GPUs than 2D textures. But 2D textures work too, so add support for them. Allows using these scalers with ANGLE.
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