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authorwm4 <wm4@nowhere>2014-10-03 01:24:48 +0200
committerwm4 <wm4@nowhere>2014-10-03 01:24:48 +0200
commit433210535244e94d20d92eb272d27097daea9a11 (patch)
treea7cc386bffae69a8a5d14c9f9ff280309377f8b9 /talloc.h
parent3e899b102e4644baf347520d98ff44fd8a842fec (diff)
downloadmpv-433210535244e94d20d92eb272d27097daea9a11.tar.bz2
mpv-433210535244e94d20d92eb272d27097daea9a11.tar.xz
command: allow passing memory addresses to overlay_add
For the sake of libmpv. Might make things much easier for the user, especially on Windows. On the other hand, it's a bit sketchy that a command exists that makes the player access arbitrary memory regions. (But do note that input commands are not meant to be "secure" and never were - for example, there's the "run" command, which obviously allows running random shell commands.)
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