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authorwm4 <wm4@nowhere>2012-10-04 17:16:40 +0200
committerwm4 <wm4@nowhere>2012-10-16 07:26:32 +0200
commitcc05910f16a5ccd8e3dca26a89e9c3835cbdb645 (patch)
treea95fcec3775de31f0fd5b4f52a43f60115bc292c /sub
parent05f4f00e24caf23646a2b551b8e1a1a1abe76de7 (diff)
downloadmpv-cc05910f16a5ccd8e3dca26a89e9c3835cbdb645.tar.bz2
mpv-cc05910f16a5ccd8e3dca26a89e9c3835cbdb645.tar.xz
sub: cosmetics: move things around
Move sub-bitmap definitions from dec_sub.h to sub.h. While it's a bit odd that OSD data structures are in a file named sub.h, it's definitely way too strange to have them in a file about subtitle decoding. (Maybe sub.h/.c and the sub/ directory should be split out and renamed "osd" at a later point.) Remove including ass_mp.h (and the libass headers) where possible. Remove typedefs for mp_eosd_res and sub_bitmaps structs. Store a mp_eosd_res struct in osd_state instead of just w/h. Note that sbtitles might be rendered using different sizes/margins when filters are involved (the subtitle renderer is not supposed to use the OSD res directly, and the "dim" member removed in the previous commit is something different).
Diffstat (limited to 'sub')
-rw-r--r--sub/dec_sub.h56
-rw-r--r--sub/osd_libass.c4
-rw-r--r--sub/sd_ass.c1
-rw-r--r--sub/sd_lavc.c1
-rw-r--r--sub/sub.c14
-rw-r--r--sub/sub.h57
6 files changed, 70 insertions, 63 deletions
diff --git a/sub/dec_sub.h b/sub/dec_sub.h
index 442cd870d8..9cfe8d964c 100644
--- a/sub/dec_sub.h
+++ b/sub/dec_sub.h
@@ -4,61 +4,11 @@
#include <stdbool.h>
#include <stdint.h>
+#include "sub.h"
+
struct sh_sub;
-struct osd_state;
struct ass_track;
-
-enum sub_bitmap_format {
- SUBBITMAP_EMPTY = 0,// no bitmaps; always has num_parts==0
- SUBBITMAP_LIBASS, // A8, with a per-surface blend color (libass.color)
- SUBBITMAP_RGBA, // B8G8R8A8, can be scaled
- SUBBITMAP_OLD, // I8A8 (monochrome), premultiplied alpha
- SUBBITMAP_OLD_PLANAR, // like previous, but bitmap points to old_osd_planar
-
- SUBBITMAP_COUNT
-};
-
-// For SUBBITMAP_OLD_PANAR
-struct old_osd_planar {
- unsigned char *bitmap;
- unsigned char *alpha;
-};
-
-typedef struct mp_eosd_res {
- int w, h; // screen dimensions, including black borders
- int mt, mb, ml, mr; // borders (top, bottom, left, right)
-} mp_eosd_res_t;
-
-struct sub_bitmap {
- void *bitmap;
- int stride;
- int w, h;
- int x, y;
- // Note: not clipped, going outside the screen area is allowed
- int dw, dh;
-
- union {
- struct {
- uint32_t color;
- } libass;
- };
-};
-
-typedef struct sub_bitmaps {
- int render_index; // for VO cache state (limited by MAX_OSD_PARTS)
-
- enum sub_bitmap_format format;
- bool scaled; // if false, dw==w && dh==h
-
- struct sub_bitmap *parts;
- int num_parts;
-
- // Provided for VOs with old code
- struct ass_image *imgs;
-
- // Incremented on each change
- int bitmap_id, bitmap_pos_id;
-} mp_eosd_images_t;
+struct MPOpts *opts;
struct sub_render_params {
double pts;
diff --git a/sub/osd_libass.c b/sub/osd_libass.c
index 811bc009f3..f3296c6091 100644
--- a/sub/osd_libass.c
+++ b/sub/osd_libass.c
@@ -196,7 +196,7 @@ static void update_progbar(struct osd_state *osd, struct osd_object *obj)
// Assume the OSD bar takes 2/3 of the OSD width at PlayResY=288 and
// FontSize=22 with an OSD aspect ratio of 16:9. Rescale as needed.
// xxx can fail when unknown fonts are involved
- double asp = (double)osd->w / osd->h;
+ double asp = (double)osd->res.w / osd->res.h;
double scale = (asp / 1.77777) * (obj->osd_track->PlayResY / 288.0);
style->ScaleX = style->ScaleY = scale;
style->FontSize = 22.0;
@@ -285,7 +285,7 @@ void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj,
if (!obj->osd_track)
return;
- ass_set_frame_size(osd->osd_render, osd->w, osd->h);
+ ass_set_frame_size(osd->osd_render, osd->res.w, osd->res.h);
mp_ass_render_frame(osd->osd_render, obj->osd_track, 0,
&obj->parts_cache, out_imgs);
talloc_steal(obj, obj->parts_cache);
diff --git a/sub/sd_ass.c b/sub/sd_ass.c
index fca47c557b..44c91c6fdc 100644
--- a/sub/sd_ass.c
+++ b/sub/sd_ass.c
@@ -28,6 +28,7 @@
#include "mp_msg.h"
#include "libmpdemux/stheader.h"
#include "sub.h"
+#include "dec_sub.h"
#include "ass_mp.h"
#include "sd.h"
#include "subassconvert.h"
diff --git a/sub/sd_lavc.c b/sub/sd_lavc.c
index 7f327957dd..a10ac5e18e 100644
--- a/sub/sd_lavc.c
+++ b/sub/sd_lavc.c
@@ -25,6 +25,7 @@
#include "sd.h"
#include "spudec.h"
// Current code still pushes subs directly to global spudec
+#include "dec_sub.h"
#include "sub.h"
struct sd_lavc_priv {
diff --git a/sub/sub.c b/sub/sub.c
index 600ef6fae1..b2d9eb82fc 100644
--- a/sub/sub.c
+++ b/sub/sub.c
@@ -35,7 +35,7 @@
#include "mp_msg.h"
#include "libvo/video_out.h"
#include "sub.h"
-#include "sub/ass_mp.h"
+#include "dec_sub.h"
#include "img_convert.h"
#include "spudec.h"
@@ -92,9 +92,11 @@ static struct osd_state *global_osd;
static void osd_update_ext(struct osd_state *osd, struct mp_eosd_res res)
{
- if (osd->w != res.w || osd->h != res.h) {
- osd->w = res.w;
- osd->h = res.h;
+ struct mp_eosd_res old = osd->res;
+ if (old.w != res.w || old.h != res.h || old.ml != res.ml || old.mt != res.mt
+ || old.mr != res.mr || old.mb != res.mb)
+ {
+ osd->res = res;
for (int n = 0; n < MAX_OSD_PARTS; n++)
osd->objs[n]->force_redraw = true;
}
@@ -171,7 +173,7 @@ static bool render_object(struct osd_state *osd, struct osd_object *obj,
if (obj->type == OSDTYPE_SPU) {
*out_imgs = (struct sub_bitmaps) {0};
if (spu_visible(osd, obj))
- spudec_get_bitmap(vo_spudec, osd->w, osd->h, out_imgs);
+ spudec_get_bitmap(vo_spudec, osd->res.w, osd->res.h, out_imgs);
// Normal change-detection (sub. dec. calls vo_osd_changed(OSDTYPE_SPU))
if (obj->force_redraw) {
out_imgs->bitmap_id++;
@@ -269,7 +271,7 @@ bool osd_draw_sub(struct osd_state *osd, struct sub_bitmaps *out_imgs,
void draw_osd_with_eosd(struct vo *vo, struct osd_state *osd)
{
- mp_eosd_res_t dim = {0};
+ struct mp_eosd_res dim = {0};
if (vo_control(vo, VOCTRL_GET_EOSD_RES, &dim) != VO_TRUE)
return;
diff --git a/sub/sub.h b/sub/sub.h
index ed3010c1af..6a83036460 100644
--- a/sub/sub.h
+++ b/sub/sub.h
@@ -20,11 +20,64 @@
#define MPLAYER_SUB_H
#include <stdbool.h>
+#include <stdint.h>
#include "subreader.h"
-#include "dec_sub.h"
struct vo;
+struct sub_render_params;
+
+enum sub_bitmap_format {
+ SUBBITMAP_EMPTY = 0,// no bitmaps; always has num_parts==0
+ SUBBITMAP_LIBASS, // A8, with a per-surface blend color (libass.color)
+ SUBBITMAP_RGBA, // B8G8R8A8, can be scaled
+ SUBBITMAP_OLD, // I8A8 (monochrome), premultiplied alpha
+ SUBBITMAP_OLD_PLANAR, // like previous, but bitmap points to old_osd_planar
+
+ SUBBITMAP_COUNT
+};
+
+// For SUBBITMAP_OLD_PANAR
+struct old_osd_planar {
+ unsigned char *bitmap;
+ unsigned char *alpha;
+};
+
+struct sub_bitmap {
+ void *bitmap;
+ int stride;
+ int w, h;
+ int x, y;
+ // Note: not clipped, going outside the screen area is allowed
+ int dw, dh;
+
+ union {
+ struct {
+ uint32_t color;
+ } libass;
+ };
+};
+
+struct sub_bitmaps {
+ int render_index; // for VO cache state (limited by MAX_OSD_PARTS)
+
+ enum sub_bitmap_format format;
+ bool scaled; // if false, dw==w && dh==h
+
+ struct sub_bitmap *parts;
+ int num_parts;
+
+ // Provided for VOs with old code
+ struct ass_image *imgs;
+
+ // Incremented on each change
+ int bitmap_id, bitmap_pos_id;
+};
+
+struct mp_eosd_res {
+ int w, h; // screen dimensions, including black borders
+ int mt, mb, ml, mr; // borders (top, bottom, left, right)
+};
enum mp_osdtype {
OSDTYPE_SUB,
@@ -71,7 +124,7 @@ struct osd_state {
bool render_subs_in_filter;
- int w, h;
+ struct mp_eosd_res res;
char *osd_text; // OSDTYPE_OSD
int progbar_type, progbar_value; // OSDTYPE_PROGBAR