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authorwm4 <wm4@nowhere>2016-07-03 19:29:43 +0200
committerwm4 <wm4@nowhere>2016-07-03 19:32:43 +0200
commit8ed32e90c933c13ce128f1edf44624616f8efca0 (patch)
tree5319ac480b71317e2952ae0a4d12ac9b71d71e7d /sub
parent37cf92c07a7d664907ede87e9464680cc36bd5ec (diff)
downloadmpv-8ed32e90c933c13ce128f1edf44624616f8efca0.tar.bz2
mpv-8ed32e90c933c13ce128f1edf44624616f8efca0.tar.xz
sub: move RGBA scaling to vo_vaapi
vo_vaapi is the only thing which can't scale RGBA on the GPU. (Other cases of RGBA scaling are handled in draw_bmp.c for some reason.) Move this code and get rid of the osd_conv_cache thing. Functionally, nothing changes.
Diffstat (limited to 'sub')
-rw-r--r--sub/img_convert.c62
-rw-r--r--sub/img_convert.h4
2 files changed, 0 insertions, 66 deletions
diff --git a/sub/img_convert.c b/sub/img_convert.c
index e49b7785af..0ce5c7ac0a 100644
--- a/sub/img_convert.c
+++ b/sub/img_convert.c
@@ -30,17 +30,6 @@
#include "video/mp_image.h"
#include "video/sws_utils.h"
-struct osd_conv_cache {
- struct sub_bitmap part[MP_SUB_BB_LIST_MAX];
- struct sub_bitmap *parts;
- void *scratch;
-};
-
-struct osd_conv_cache *osd_conv_cache_new(void)
-{
- return talloc_zero(NULL, struct osd_conv_cache);
-}
-
void mp_blur_rgba_sub_bitmap(struct sub_bitmap *d, double gblur)
{
struct mp_image *tmp1 = mp_image_alloc(IMGFMT_BGRA, d->w, d->h);
@@ -58,57 +47,6 @@ void mp_blur_rgba_sub_bitmap(struct sub_bitmap *d, double gblur)
talloc_free(tmp1);
}
-// If RGBA parts need scaling, scale them.
-bool osd_scale_rgba(struct osd_conv_cache *c, struct sub_bitmaps *imgs)
-{
- struct sub_bitmaps src = *imgs;
- if (src.format != SUBBITMAP_RGBA)
- return false;
-
- bool need_scale = false;
- for (int n = 0; n < src.num_parts; n++) {
- struct sub_bitmap *sb = &src.parts[n];
- if (sb->w != sb->dw || sb->h != sb->dh)
- need_scale = true;
- }
- if (!need_scale)
- return false;
-
- talloc_free(c->parts);
- imgs->parts = c->parts = talloc_array(c, struct sub_bitmap, src.num_parts);
- imgs->packed = NULL;
-
- // Note: we scale all parts, since most likely all need scaling anyway, and
- // to get a proper copy of all data in the imgs list.
- for (int n = 0; n < src.num_parts; n++) {
- struct sub_bitmap *d = &imgs->parts[n];
- struct sub_bitmap *s = &src.parts[n];
-
- struct mp_image src_image = {0};
- mp_image_setfmt(&src_image, IMGFMT_BGRA);
- mp_image_set_size(&src_image, s->w, s->h);
- src_image.planes[0] = s->bitmap;
- src_image.stride[0] = s->stride;
-
- d->x = s->x;
- d->y = s->y;
- d->w = d->dw = s->dw;
- d->h = d->dh = s->dh;
- struct mp_image *image = mp_image_alloc(IMGFMT_BGRA, d->w, d->h);
- talloc_steal(c->parts, image);
- if (image) {
- d->stride = image->stride[0];
- d->bitmap = image->planes[0];
-
- mp_image_swscale(image, &src_image, mp_sws_fast_flags);
- } else {
- // on OOM, skip the region; just don't scale it
- *d = *s;
- }
- }
- return true;
-}
-
bool mp_sub_bitmaps_bb(struct sub_bitmaps *imgs, struct mp_rect *out_bb)
{
struct mp_rect bb = {INT_MAX, INT_MAX, INT_MIN, INT_MIN};
diff --git a/sub/img_convert.h b/sub/img_convert.h
index bf228a1f65..e03c155f46 100644
--- a/sub/img_convert.h
+++ b/sub/img_convert.h
@@ -3,16 +3,12 @@
#include <stdbool.h>
-struct osd_conv_cache;
struct sub_bitmaps;
struct sub_bitmap;
struct mp_rect;
-struct osd_conv_cache *osd_conv_cache_new(void);
-
// Sub postprocessing
void mp_blur_rgba_sub_bitmap(struct sub_bitmap *d, double gblur);
-bool osd_scale_rgba(struct osd_conv_cache *c, struct sub_bitmaps *imgs);
bool mp_sub_bitmaps_bb(struct sub_bitmaps *imgs, struct mp_rect *out_bb);