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authorwm4 <wm4@nowhere>2015-03-25 12:29:19 +0100
committerwm4 <wm4@nowhere>2015-03-25 12:29:19 +0100
commit85c21ae40940d6c54e36b5822e9ac1a517185b07 (patch)
tree37e662c833eb9e622514f40d46d5ffd7755df81f /sub
parentcdf9abd872f1923ef5a185d06b412f342935f107 (diff)
downloadmpv-85c21ae40940d6c54e36b5822e9ac1a517185b07.tar.bz2
mpv-85c21ae40940d6c54e36b5822e9ac1a517185b07.tar.xz
vo_opengl: cleanup swap_control extension loading
Instead of somehow looking for the substring "_swap_control" and trying to several arbitrary function names, do it cleanly. The old approach has the problem that it's not very exact, and may even load a pointer to a function which doesn't exist. (Some GL implementations like Mesa return function pointers even the functions which don't exist, and calling them crashes.) I couldn't find any evidence that glXSwapInterval, wglSwapIntervalSGI, or wglSwapInterval actually exist, so don't include them. They were carried over from MPlayer times. To make diagnostics easier, print a warning in verbose mode if the function could not be loaded.
Diffstat (limited to 'sub')
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