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author | wm4 <wm4@nowhere> | 2015-03-25 12:29:19 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-03-25 12:29:19 +0100 |
commit | 85c21ae40940d6c54e36b5822e9ac1a517185b07 (patch) | |
tree | 37e662c833eb9e622514f40d46d5ffd7755df81f /sub | |
parent | cdf9abd872f1923ef5a185d06b412f342935f107 (diff) | |
download | mpv-85c21ae40940d6c54e36b5822e9ac1a517185b07.tar.bz2 mpv-85c21ae40940d6c54e36b5822e9ac1a517185b07.tar.xz |
vo_opengl: cleanup swap_control extension loading
Instead of somehow looking for the substring "_swap_control" and trying
to several arbitrary function names, do it cleanly. The old approach has
the problem that it's not very exact, and may even load a pointer to a
function which doesn't exist. (Some GL implementations like Mesa return
function pointers even the functions which don't exist, and calling them
crashes.)
I couldn't find any evidence that glXSwapInterval, wglSwapIntervalSGI,
or wglSwapInterval actually exist, so don't include them. They were
carried over from MPlayer times.
To make diagnostics easier, print a warning in verbose mode if the
function could not be loaded.
Diffstat (limited to 'sub')
0 files changed, 0 insertions, 0 deletions