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author | Avi Halachmi (:avih) <avihpit@yahoo.com> | 2015-03-17 01:15:28 +0200 |
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committer | wm4 <wm4@nowhere> | 2015-04-09 20:36:35 +0200 |
commit | 843bc822a8a7974c7fbeea62525cb56bbab23fde (patch) | |
tree | 0ce52c36cbae7804ce12d922c3bddc6bcb0dda25 /sub | |
parent | c97f014576143c706e9d5189a89fa9959a651c71 (diff) | |
download | mpv-843bc822a8a7974c7fbeea62525cb56bbab23fde.tar.bz2 mpv-843bc822a8a7974c7fbeea62525cb56bbab23fde.tar.xz |
opengl: win32 - add option 'dwmflush' to sync in DWM
This could help in cases where the DWM (Windows desktop compositor) adds another
layer of bufferring and therefore the SwapBuffers timing could get messed up.
Signed-off-by: wm4 <wm4@nowhere>
Diffstat (limited to 'sub')
0 files changed, 0 insertions, 0 deletions