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author | wm4 <wm4@nowhere> | 2017-04-06 08:40:17 +0200 |
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committer | wm4 <wm4@nowhere> | 2017-04-06 08:40:17 +0200 |
commit | ebecf9c2d6b662cbc2c0076d994d2669a143b1c7 (patch) | |
tree | 383dd999b4c29a32d137331fee3a1936a2a41f8e /sub | |
parent | 755ce9dac5b42e1ccf8078d245d74643054a1197 (diff) | |
download | mpv-ebecf9c2d6b662cbc2c0076d994d2669a143b1c7.tar.bz2 mpv-ebecf9c2d6b662cbc2c0076d994d2669a143b1c7.tar.xz |
vo_opengl: header_fixes.h: merge IOS GLES block
It appears we expect IOS to provide GLES 3. The IOS block contains all
symbols from the GLES block. Weirdly not all, so it's possible that some
symbols will be redefined, which is annoying, but harmless. I don't have
an iOS setup to test, otherwise it's likely that a modification of the
IOS include statements would take care of this.
Diffstat (limited to 'sub')
0 files changed, 0 insertions, 0 deletions