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author | wm4 <wm4@nowhere> | 2013-06-01 19:44:12 +0200 |
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committer | wm4 <wm4@nowhere> | 2013-06-01 19:44:16 +0200 |
commit | 02ce316ade9ba932ad405383278d6b01c54e5fc4 (patch) | |
tree | 4151e307fafc30a4079d4cd79c3d85d92df35105 /sub/sub.h | |
parent | 27d383918a3d63559c85ca96b2162a13234f2abc (diff) | |
download | mpv-02ce316ade9ba932ad405383278d6b01c54e5fc4.tar.bz2 mpv-02ce316ade9ba932ad405383278d6b01c54e5fc4.tar.xz |
sub: refactor
Make the sub decoder stuff independent from sh_sub (except for
initialization of course). Sub decoders now access a struct sd only,
instead of getting access to sh_sub. The glue code in dec_sub.c is
similarily independent from osd.
Some simplifications are made. For example, the switch_id stuff is
unneeded: the frontend code just has to make sure to call osd_changed()
any time subtitles are switched.
This is also preparation for introducing subtitle converters. It's much
cleaner to completely separate demuxer header/renderer glue/decoders
for this purpose, especially since sub converters might completely
change how demuxer headers have to be interpreted.
Also pass data as demux_packets. Currently, this doesn't help much, but
libavcodec converters might need scary stuff like packet side data, so
it's perhaps better to go with passing packets.
Diffstat (limited to 'sub/sub.h')
-rw-r--r-- | sub/sub.h | 9 |
1 files changed, 2 insertions, 7 deletions
@@ -120,7 +120,6 @@ struct osd_state { struct ass_library *ass_library; struct ass_renderer *ass_renderer; - struct sh_sub *sh_sub; double sub_offset; double vo_pts; @@ -138,15 +137,11 @@ struct osd_state { float progbar_value; // range 0.0-1.0 float *progbar_stops; // used for chapter indicators (0.0-1.0 each) int progbar_num_stops; - - int switch_sub_id; + // OSDTYPE_SUB + struct dec_sub *dec_sub; struct MPOpts *opts; - // Video resolution used for subtitle decoding. Doesn't necessarily match - // the resolution of the VO, nor does it have to be the OSD resolution. - int sub_video_w, sub_video_h; - // Internal to sub.c struct mp_draw_sub_cache *draw_cache; |