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authorwm4 <wm4@nowhere>2012-10-04 17:16:47 +0200
committerwm4 <wm4@nowhere>2012-10-16 07:26:32 +0200
commit3ad918bbc62449759bbf97f6a809ebdde27ad59e (patch)
tree24c3668687c5ebff37d6d1aaa0354d01310a0d8d /sub/spudec.c
parentcc05910f16a5ccd8e3dca26a89e9c3835cbdb645 (diff)
downloadmpv-3ad918bbc62449759bbf97f6a809ebdde27ad59e.tar.bz2
mpv-3ad918bbc62449759bbf97f6a809ebdde27ad59e.tar.xz
sub: never decode subs to old OSD format
Instead, sd_lavc.c and spudec.c (the two image sub decoders) always output indexed/paletted images. For this purpose, add SUBBITMAP_INDEXED, and convert the subs to RGBA in img_convert.c instead. If a VO is used that supports the old OSD format only, the indexed bitmaps are converted to the old OSD format by abusing spudec.c in a similar way sd_lavc.c used to do. The main reason why spudec.c is used is because the images must not only be converted to the old format, but also properly scaled, cropped, and aligned (the asm code in libvo/osd.c requires this alignment). Remove support for the old format (packed variant) from the OpenGL VOs. (The packed formats were how the actual OSD format was handled in some GPU-driven VOs for a while.) Remove all conversions from old to new formats. Now all subtitle decoders and OSD renderers produce the new formats only. Add an evil hack to convert the new format (scaled+indexed bitmaps) to the old format. It creates a new spudec instance to convert images to grayscale and to scale them. This is temporary for VOs which don't support new OSD formats yet (vo_xv, vo_x11, vo_lavc).
Diffstat (limited to 'sub/spudec.c')
-rw-r--r--sub/spudec.c53
1 files changed, 53 insertions, 0 deletions
diff --git a/sub/spudec.c b/sub/spudec.c
index a58df60b17..8ee22a5267 100644
--- a/sub/spudec.c
+++ b/sub/spudec.c
@@ -127,6 +127,7 @@ typedef struct {
struct sub_bitmap borrowed_sub_part;
struct old_osd_planar borrowed_sub_image;
+ struct osd_bmp_indexed borrowed_bmp;
} spudec_handle_t;
static void spudec_queue_packet(spudec_handle_t *this, packet_t *packet)
@@ -760,6 +761,50 @@ void spudec_get_bitmap(void *this, int w, int h, struct sub_bitmaps *res)
}
}
+void spudec_get_indexed(void *this, struct mp_eosd_res *dim,
+ struct sub_bitmaps *res)
+{
+ spudec_handle_t *spu = this;
+ *res = (struct sub_bitmaps) { .format = SUBBITMAP_INDEXED };
+ struct sub_bitmap *part = &spu->borrowed_sub_part;
+ res->parts = part;
+ if (spudec_visible(spu)) {
+ struct osd_bmp_indexed *bmp = &spu->borrowed_bmp;
+ part->bitmap = bmp;
+ bmp->bitmap = spu->pal_image;
+ part->stride = spu->pal_width;
+ part->w = spu->pal_width;
+ part->h = spu->pal_height;
+ double xscale = (double) (dim->w - dim->ml - dim->mr) / spu->orig_frame_width;
+ double yscale = (double) (dim->h - dim->mt - dim->mb) / spu->orig_frame_height;
+ part->x = spu->pal_start_col * xscale + dim->ml;
+ part->y = spu->pal_start_row * yscale + dim->mt;
+ part->dw = part->w * xscale;
+ part->dh = part->h * yscale;
+ res->num_parts = 1;
+ memset(bmp->palette, 0, sizeof(bmp->palette));
+ for (int i = 0; i < 4; ++i) {
+ int alpha = spu->alpha[i];
+ // extend 4 -> 8 bit
+ alpha |= alpha << 4;
+ if (spu->custom && (spu->cuspal[i] >> 31) != 0)
+ alpha = 0;
+ int color = spu->custom ? spu->cuspal[i] :
+ spu->global_palette[spu->palette[i]];
+ int y = (color >> 16) & 0xff;
+ int u = (color >> 8) & 0xff;
+ int v = color & 0xff;
+ // stolen from some site, likely incorrect
+ int b = 1.164 * (y - 16) + 2.018 * (u - 128);
+ int g = 1.164 * (y - 16) - 0.813 * (v - 128) - 0.391 * (u - 128);
+ int r = 1.164 * (y - 16) + 1.596 * (v - 128);
+#define CL(x) FFMAX(FFMIN((x), 255), 0)
+ bmp->palette[i] = (alpha << 24) | CL(r) | (CL(g) << 8) | (CL(b) << 16);
+#undef CL
+ }
+ }
+}
+
void spudec_draw(void *this, void (*draw_alpha)(void *ctx, int x0,int y0, int w,int h, unsigned char* src, unsigned char *srca, int stride), void *ctx)
{
spudec_handle_t *spu = this;
@@ -1325,6 +1370,14 @@ void *spudec_new_scaled(unsigned int *palette, unsigned int frame_width, unsigne
return this;
}
+void spudec_set_res(void *this, unsigned int frame_width, unsigned int frame_height)
+{
+ spudec_handle_t *spu = this;
+ // intentionally do not apply resolution heuristics
+ spu->orig_frame_width = frame_width;
+ spu->orig_frame_height = frame_height;
+}
+
void *spudec_new(unsigned int *palette)
{
return spudec_new_scaled(palette, 0, 0, NULL, 0);