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authorwm4 <wm4@nowhere>2015-07-06 21:55:37 +0200
committerwm4 <wm4@nowhere>2015-07-06 21:55:37 +0200
commit385febe27632075160c903a22502fcb78b160ae4 (patch)
tree8b9019f75492b42c22000558a9507294095eb1e5 /sub/sd.h
parentdcd167ca37fcb14719f97ca637ec5f3efc3952d8 (diff)
downloadmpv-385febe27632075160c903a22502fcb78b160ae4.tar.bz2
mpv-385febe27632075160c903a22502fcb78b160ae4.tar.xz
sub: protect ASS_Renderer state
Each subtitle track gets its own decoder instance (sd_ass). But they use a shared ASS_Renderer. This is done mainly because of fontconfig. Initializing fontconfig is very slow when using it with memory fonts, so there's a practical need to cache this memory font state, which is done by not creating separate ASS_Renderers. This is very dirty and very evil, but we probably can't get rid of it any time soon. The shared ASS_Renderer was not properly synchronized. While the program logic guarantees that only one sd_ass instance is visible at a time, there are other interactions that require synchronization. In particular, I suspect concurrent execution of mp_ass_configure_fonts() and sd_ass.get_bitmaps cause issues in a newer libass development branch. So here's a shitty hack that hopefully fixes things, hopefully only until libass becomes less dependent on fontconfig.
Diffstat (limited to 'sub/sd.h')
-rw-r--r--sub/sd.h1
1 files changed, 1 insertions, 0 deletions
diff --git a/sub/sd.h b/sub/sd.h
index 7b2399056a..a77028a43c 100644
--- a/sub/sd.h
+++ b/sub/sd.h
@@ -28,6 +28,7 @@ struct sd {
// Shared renderer for ASS - done to avoid reloading embedded fonts.
struct ass_library *ass_library;
struct ass_renderer *ass_renderer;
+ pthread_mutex_t *ass_lock;
// If false, try to remove multiple subtitles.
// (Only for decoders which have accept_packets_in_advance set.)