diff options
author | wm4 <wm4@nowhere> | 2014-01-18 01:19:20 +0100 |
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committer | wm4 <wm4@nowhere> | 2014-01-18 01:27:43 +0100 |
commit | 7f4a09bb8534dfafd83099d773adf2e33c64e267 (patch) | |
tree | 5b75791151f92e164fbd9badee47590d1164683d /sub/osd_libass.c | |
parent | 92a9f11a0b4fda60c8880014be5920dcf3e95253 (diff) | |
download | mpv-7f4a09bb8534dfafd83099d773adf2e33c64e267.tar.bz2 mpv-7f4a09bb8534dfafd83099d773adf2e33c64e267.tar.xz |
sub: uglify OSD code path with locking
Do two things:
1. add locking to struct osd_state
2. make struct osd_state opaque
While 1. is somewhat simple, 2. is quite horrible. Lots of code accesses
lots of osd_state (and osd_object) members. To make sure everything is
accessed synchronously, I prefer making osd_state opaque, even if it
means adding pretty dumb accessors.
All of this is meant to allow running VO in their own threads.
Eventually, VOs will request OSD on their own, which means osd_state
will be accessed from foreign threads.
Diffstat (limited to 'sub/osd_libass.c')
-rw-r--r-- | sub/osd_libass.c | 38 |
1 files changed, 21 insertions, 17 deletions
diff --git a/sub/osd_libass.c b/sub/osd_libass.c index fb50dce9cd..90807fa60a 100644 --- a/sub/osd_libass.c +++ b/sub/osd_libass.c @@ -29,6 +29,7 @@ #include "common/common.h" #include "common/msg.h" #include "osd.h" +#include "osd_state.h" static const char osd_font_pfb[] = #include "sub/osd_font.h" @@ -193,7 +194,7 @@ static void update_osd(struct osd_state *osd, struct osd_object *obj) create_ass_track(osd, obj, 0, 0); clear_obj(obj); - if (!osd->osd_text[0]) + if (!obj->text[0]) return; struct osd_style_opts font = *opts->osd_style; @@ -207,7 +208,7 @@ static void update_osd(struct osd_state *osd, struct osd_object *obj) ASS_Style *style = obj->osd_track->styles + obj->osd_track->default_style; mp_ass_set_style(style, playresy, &font); - add_osd_ass_event_escaped(obj->osd_track, osd->osd_text); + add_osd_ass_event_escaped(obj->osd_track, obj->text); } // align: -1 .. +1 @@ -322,7 +323,7 @@ static void update_progbar(struct osd_state *osd, struct osd_object *obj) clear_obj(obj); - if (osd->progbar_type < 0) + if (obj->progbar_state.type < 0) return; float sx = px - border * 2 - height / 4; // includes additional spacing @@ -330,13 +331,13 @@ static void update_progbar(struct osd_state *osd, struct osd_object *obj) bstr buf = bstr0(talloc_asprintf(NULL, "{\\an6\\pos(%f,%f)}", sx, sy)); - if (osd->progbar_type == 0 || osd->progbar_type >= 256) { + if (obj->progbar_state.type == 0 || obj->progbar_state.type >= 256) { // no sym - } else if (osd->progbar_type >= 32) { - mp_append_utf8_bstr(NULL, &buf, osd->progbar_type); + } else if (obj->progbar_state.type >= 32) { + mp_append_utf8_bstr(NULL, &buf, obj->progbar_state.type); } else { bstr_xappend(NULL, &buf, bstr0(ASS_USE_OSD_FONT)); - mp_append_utf8_bstr(NULL, &buf, OSD_CODEPOINTS + osd->progbar_type); + mp_append_utf8_bstr(NULL, &buf, OSD_CODEPOINTS + obj->progbar_state.type); bstr_xappend(NULL, &buf, bstr0("{\\r}")); } @@ -347,7 +348,7 @@ static void update_progbar(struct osd_state *osd, struct osd_object *obj) // filled area d->text = talloc_asprintf_append(d->text, "{\\bord0\\pos(%f,%f)}", px, py); ass_draw_start(d); - float pos = osd->progbar_value * width - border / 2; + float pos = obj->progbar_state.value * width - border / 2; ass_draw_rect_cw(d, 0, 0, pos, height); ass_draw_stop(d); add_osd_ass_event(obj->osd_track, d->text); @@ -373,8 +374,8 @@ static void update_progbar(struct osd_state *osd, struct osd_object *obj) ass_draw_rect_ccw(d, 0, 0, width, height); // chapter marks - for (int n = 0; n < osd->progbar_num_stops; n++) { - float s = osd->progbar_stops[n] * width; + for (int n = 0; n < obj->progbar_state.num_stops; n++) { + float s = obj->progbar_state.stops[n] * width; float dent = border * 1.3; if (s > dent && s < width - dent) { @@ -395,10 +396,10 @@ static void update_progbar(struct osd_state *osd, struct osd_object *obj) static void update_external(struct osd_state *osd, struct osd_object *obj) { - create_ass_track(osd, obj, osd->external_res_x, osd->external_res_y); + create_ass_track(osd, obj, obj->external_res_x, obj->external_res_y); clear_obj(obj); - bstr t = bstr0(osd->external); + bstr t = bstr0(obj->text); while (t.len) { bstr line; bstr_split_tok(t, "\n", &line, &t); @@ -416,7 +417,7 @@ static void update_sub(struct osd_state *osd, struct osd_object *obj) clear_obj(obj); - if (!obj->sub_text || !obj->sub_text[0] || obj->render_bitmap_subs) + if (!obj->text || !obj->text[0] || obj->sub_state.render_bitmap_subs) return; create_ass_renderer(osd, obj); @@ -435,7 +436,7 @@ static void update_sub(struct osd_state *osd, struct osd_object *obj) ass_set_line_position(obj->osd_render, 100 - opts->sub_pos); #endif - add_osd_ass_event_escaped(obj->osd_track, obj->sub_text); + add_osd_ass_event_escaped(obj->osd_track, obj->text); } static void update_object(struct osd_state *osd, struct osd_object *obj) @@ -474,9 +475,12 @@ void osd_object_get_bitmaps(struct osd_state *osd, struct osd_object *obj, talloc_steal(obj, obj->parts_cache); } -void osd_object_get_resolution(struct osd_state *osd, struct osd_object *obj, +void osd_object_get_resolution(struct osd_state *osd, int obj, int *out_w, int *out_h) { - *out_w = obj->osd_track ? obj->osd_track->PlayResX : 0; - *out_h = obj->osd_track ? obj->osd_track->PlayResY : 0; + pthread_mutex_lock(&osd->lock); + struct osd_object *osd_obj = osd->objs[obj]; + *out_w = osd_obj->osd_track ? osd_obj->osd_track->PlayResX : 0; + *out_h = osd_obj->osd_track ? osd_obj->osd_track->PlayResY : 0; + pthread_mutex_unlock(&osd->lock); } |