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author | Niklas Haas <git@nand.wakku.to> | 2015-01-18 18:57:12 +0100 |
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committer | Niklas Haas <git@nand.wakku.to> | 2015-01-22 19:39:58 +0100 |
commit | 2d182fdea0a068cbbbe88b575963cbb480444f31 (patch) | |
tree | 407176b7db120a82106ccb05dbdce06917c635f8 /sub/img_convert.c | |
parent | 6c250505fedc54a3918788f70445f5fff9d2569a (diff) | |
download | mpv-2d182fdea0a068cbbbe88b575963cbb480444f31.tar.bz2 mpv-2d182fdea0a068cbbbe88b575963cbb480444f31.tar.xz |
vo_opengl: implement naive anti-ringing
This is not quite the same thing as madVR's antiringing algorithm, but
it essentially does something similar.
Porting madVR's approach to elliptic coordinates will take some amount
of thought.
Diffstat (limited to 'sub/img_convert.c')
0 files changed, 0 insertions, 0 deletions