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authorwm4 <wm4@nowhere>2012-10-04 17:16:47 +0200
committerwm4 <wm4@nowhere>2012-10-16 07:26:32 +0200
commit3ad918bbc62449759bbf97f6a809ebdde27ad59e (patch)
tree24c3668687c5ebff37d6d1aaa0354d01310a0d8d /sub/dec_sub.h
parentcc05910f16a5ccd8e3dca26a89e9c3835cbdb645 (diff)
downloadmpv-3ad918bbc62449759bbf97f6a809ebdde27ad59e.tar.bz2
mpv-3ad918bbc62449759bbf97f6a809ebdde27ad59e.tar.xz
sub: never decode subs to old OSD format
Instead, sd_lavc.c and spudec.c (the two image sub decoders) always output indexed/paletted images. For this purpose, add SUBBITMAP_INDEXED, and convert the subs to RGBA in img_convert.c instead. If a VO is used that supports the old OSD format only, the indexed bitmaps are converted to the old OSD format by abusing spudec.c in a similar way sd_lavc.c used to do. The main reason why spudec.c is used is because the images must not only be converted to the old format, but also properly scaled, cropped, and aligned (the asm code in libvo/osd.c requires this alignment). Remove support for the old format (packed variant) from the OpenGL VOs. (The packed formats were how the actual OSD format was handled in some GPU-driven VOs for a while.) Remove all conversions from old to new formats. Now all subtitle decoders and OSD renderers produce the new formats only. Add an evil hack to convert the new format (scaled+indexed bitmaps) to the old format. It creates a new spudec instance to convert images to grayscale and to scale them. This is temporary for VOs which don't support new OSD formats yet (vo_xv, vo_x11, vo_lavc).
Diffstat (limited to 'sub/dec_sub.h')
-rw-r--r--sub/dec_sub.h2
1 files changed, 0 insertions, 2 deletions
diff --git a/sub/dec_sub.h b/sub/dec_sub.h
index 9cfe8d964c..0c5c1ab7ee 100644
--- a/sub/dec_sub.h
+++ b/sub/dec_sub.h
@@ -15,8 +15,6 @@ struct sub_render_params {
struct mp_eosd_res dim;
double normal_scale;
double vsfilter_scale;
-
- bool support_rgba;
};
static inline bool is_text_sub(int type)