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authorwm4 <wm4@nowhere>2014-10-16 23:44:10 +0200
committerwm4 <wm4@nowhere>2014-10-16 23:44:10 +0200
commitb52c7273f489f2b91b8113fe89c61b51c3962a10 (patch)
tree2e6d749fa68f6d5e9cacdfc7c32b471312650ea5 /stream
parenta0ac8b6331d345748d415cf71affbe7a90e336a6 (diff)
downloadmpv-b52c7273f489f2b91b8113fe89c61b51c3962a10.tar.bz2
mpv-b52c7273f489f2b91b8113fe89c61b51c3962a10.tar.xz
vo_opengl: fix theoretical format mismatch issue
This would have been wrong for hw decoders which pass us NV12 or NV21. The format the GL shader filter chain gets is stored in p->image_desc, while p->image_format still contains the "real" input format (which in case of hw decoding is an opsque hw accel format). Since no hw decoder did this, this is really just a theoretical fix and doesn't fix any actual bugs.
Diffstat (limited to 'stream')
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