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authorwm4 <wm4@nowhere>2017-03-13 12:36:44 +0100
committerwm4 <wm4@nowhere>2017-03-13 12:36:44 +0100
commit240868e3485b7889aa751fe2b7a1aece9033c2f9 (patch)
treebb01fc9f866ddff9d2ebe8bb768db19e2c5881a6 /stream/tvi_def.h
parent076116a0e5f00232f1b8dad2ab76926667b63adf (diff)
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README.md: update comments about Windows hwdec/GL
We have direct rendering with hardware decoding now (so no SSE4 for memcpy from GPU memory required), and also OpenGL drivers are not so much of a problem anymore with ANGLE being default.
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