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author | Niklas Haas <git@haasn.xyz> | 2017-07-11 01:59:21 +0200 |
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committer | Niklas Haas <git@haasn.xyz> | 2017-07-27 23:51:05 +0200 |
commit | 345bb193fe75ddbf2f21bd295869276b6fa87189 (patch) | |
tree | 319f31b8bb33be3532846916da32f93dd4b8152a /stream/stream_dvb.c | |
parent | f1af6e53f0b043cac2d3f1024d7d91785072f237 (diff) | |
download | mpv-345bb193fe75ddbf2f21bd295869276b6fa87189.tar.bz2 mpv-345bb193fe75ddbf2f21bd295869276b6fa87189.tar.xz |
vo_opengl: support loading custom user textures
Parsing the texture data as raw strings makes the textures the most
portable and self-contained. In order to facilitate different types of
shaders, the parse_user_shader interaction has been changed to instead
have it loop through blocks and call the passed functions for each valid
block parsed. This is more modular and also cleaner, with better code
separation.
Closes #4586.
Diffstat (limited to 'stream/stream_dvb.c')
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