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authorwm4 <wm4@nowhere>2015-01-07 21:13:26 +0100
committerDiogo Franco (Kovensky) <diogomfranco@gmail.com>2015-01-25 17:00:09 +0900
commit6d7eb8346ac19f7106ba7416d137ca45d57bb7e7 (patch)
tree6432f757ed5cf917420448513e540bf522ba4ed3 /stream/cache.c
parentcd99121185930d1a4bc4c7e4c146976931e31882 (diff)
downloadmpv-6d7eb8346ac19f7106ba7416d137ca45d57bb7e7.tar.bz2
mpv-6d7eb8346ac19f7106ba7416d137ca45d57bb7e7.tar.xz
x11: always use glXGetProcAddressARB()
glXGetProcAddress() is outdated, and as far as I know doesn't give all the guarantees the "new" ARB function gives. Probably doesn't matter too much, because until now it always appeared to work. On the other hand, since this function is (bogusly) used only on the gl3 code path, it could have happened that users hit this, and just reverted to vo_opengl_old instead.
Diffstat (limited to 'stream/cache.c')
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