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authorreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-11-18 18:52:51 +0000
committerreimar <reimar@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-11-18 18:52:51 +0000
commit0f0e2f5f5b68b6dcb73a760e4333ea3dcc79062d (patch)
tree03f9fc6ec4c367a435635d2fee5789f4b5248e52 /spudec.h
parent13a205e0757fd9a6797c326017b7616b0201e994 (diff)
downloadmpv-0f0e2f5f5b68b6dcb73a760e4333ea3dcc79062d.tar.bz2
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Change to a 64 bit accumulation variable instead of shifting.
Changing the way the loop is done is necessary to reduce register pressure. About 20% speedup even on 32 bit x86. git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@25103 b3059339-0415-0410-9bf9-f77b7e298cf2
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