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authormelanson <melanson@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-01-20 01:35:02 +0000
committermelanson <melanson@b3059339-0415-0410-9bf9-f77b7e298cf2>2002-01-20 01:35:02 +0000
commitff84d71eec3950b774498c2e91eb9af165a15842 (patch)
treea491f3df2440991b67e669c7c063973af76a3e90 /qtsmc.c
parent6743a5984e533e04b10b7b6a32bd5a101cf770ae (diff)
downloadmpv-ff84d71eec3950b774498c2e91eb9af165a15842.tar.bz2
mpv-ff84d71eec3950b774498c2e91eb9af165a15842.tar.xz
initial implementation of SMC codec; it almost works, too!
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@4276 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'qtsmc.c')
-rw-r--r--qtsmc.c475
1 files changed, 475 insertions, 0 deletions
diff --git a/qtsmc.c b/qtsmc.c
index 1ba20474f3..a0bd168bd6 100644
--- a/qtsmc.c
+++ b/qtsmc.c
@@ -1,21 +1,496 @@
/*
Apple Graphics (SMC) Decoder for MPlayer
by Mike Melanson
+
+ The description of the decoding algorithm can be found here:
+ http://www.pcisys.net/~melanson/codecs/
*/
+#include <stdlib.h>
#include "config.h"
#include "bswap.h"
+#include "mp_msg.h"
#define BE_16(x) (be2me_16(*(unsigned short *)(x)))
#define BE_32(x) (be2me_32(*(unsigned int *)(x)))
+#define COLORS_PER_TABLE 256
+#define BYTES_PER_COLOR 4
+
+#define CPAIR 2
+#define CQUAD 4
+#define COCTET 8
+
+static unsigned char *color_pairs;
+static unsigned char *color_quads;
+static unsigned char *color_octets;
+
+static int color_pair_index;
+static int color_quad_index;
+static int color_octet_index;
+
+static int smc_initialized;
+
+// returns 0 if successfully initialized (enough memory was available),
+// non-zero on failure
+int qt_init_decode_smc(void)
+{
+ // be pessimistic to start
+ smc_initialized = 0;
+
+ // allocate memory for the 3 palette tables
+ if ((color_pairs = (unsigned char *)malloc(
+ COLORS_PER_TABLE * BYTES_PER_COLOR * 2)) == 0)
+ return 1;
+ if ((color_quads = (unsigned char *)malloc(
+ COLORS_PER_TABLE * BYTES_PER_COLOR * 4)) == 0)
+ return 1;
+ if ((color_octets = (unsigned char *)malloc(
+ COLORS_PER_TABLE * BYTES_PER_COLOR * 8)) == 0)
+ return 1;
+
+ color_pair_index = 0;
+ color_quad_index = 0;
+ color_octet_index = 0;
+
+ // if execution got this far, initialization succeeded
+ smc_initialized = 1;
+ return 0;
+}
+
+#define GET_BLOCK_COUNT \
+ (opcode & 0x10) ? (1 + encoded[stream_ptr++]) : 1 + (opcode & 0x0F);
+#define ADVANCE_BLOCK() \
+{ \
+ pixel_ptr += block_x_inc; \
+ if (pixel_ptr >= (width * bytes_per_pixel)) \
+ { \
+ pixel_ptr = 0; \
+ row_ptr += block_y_inc * 4; \
+ } \
+ total_blocks--; \
+ if (total_blocks < 0) \
+ { \
+ mp_msg(MSGT_DECVIDEO, MSGL_WARN, "block counter just went negative (this should not happen)\n"); \
+ return; \
+ } \
+}
+
void qt_decode_smc(
unsigned char *encoded,
int encoded_size,
unsigned char *decoded,
int width,
int height,
+ unsigned char *palette_map,
int bytes_per_pixel)
{
+ int i;
+ int stream_ptr = 0;
+ int chunk_size;
+ unsigned char opcode;
+ int n_blocks;
+ unsigned int color_flags;
+ unsigned int color_flags_a;
+ unsigned int color_flags_b;
+ unsigned int flag_mask;
+
+ int row_ptr = 0;
+ int pixel_ptr = 0;
+ int pixel_x, pixel_y;
+ int row_inc = bytes_per_pixel * (width - 4);
+ int max_height = row_inc * height;
+ int block_x_inc = bytes_per_pixel * 4;
+ int block_y_inc = bytes_per_pixel * width;
+ int block_ptr;
+ int prev_block_ptr;
+ int prev_block_ptr1, prev_block_ptr2;
+ int prev_block_flag;
+ int total_blocks;
+ int color_table_index; // indexes to color pair, quad, or octet tables
+ int color_index; // indexes into palette map
+
+static int counter;
+
+//printf ("opcode count = %d\n", counter);
+counter = 0;
+
+ if (!smc_initialized)
+ return;
+
+ chunk_size = BE_32(&encoded[stream_ptr]) & 0x00FFFFFF;
+ stream_ptr += 4;
+ if (chunk_size != encoded_size)
+ mp_msg(MSGT_DECVIDEO, MSGL_WARN, "MOV chunk size != encoded chunk size; using MOV chunk size\n");
+
+ chunk_size = encoded_size;
+ total_blocks = (width * height) / (4 * 4);
+
+ // traverse through the blocks
+ while (total_blocks)
+ {
+ // sanity checks
+ // make sure stream ptr hasn't gone out of bounds
+ if (stream_ptr > chunk_size)
+ {
+ mp_msg(MSGT_DECVIDEO, MSGL_ERR,
+ "SMC decoder just went out of bounds (stream ptr = %d, chunk size = %d)\n",
+ stream_ptr, chunk_size);
+ return;
+ }
+ // make sure the row pointer hasn't gone wild
+ if (row_ptr >= max_height)
+ {
+ mp_msg(MSGT_DECVIDEO, MSGL_ERR,
+ "SMC decoder just went out of bounds (row ptr = %d, height = %d)\n",
+ row_ptr, max_height);
+ return;
+ }
+
+ opcode = encoded[stream_ptr++];
+//printf ("opcode %02X\n", opcode & 0xF0);
+counter++;
+ switch (opcode & 0xF0)
+ {
+ // skip n blocks
+ case 0x00:
+ case 0x10:
+ n_blocks = GET_BLOCK_COUNT;
+ while (n_blocks--)
+ ADVANCE_BLOCK();
+ break;
+
+ // repeat last block n times
+ case 0x20:
+ case 0x30:
+ n_blocks = GET_BLOCK_COUNT;
+
+ // sanity check
+ if ((row_ptr == 0) && (pixel_ptr == 0))
+ {
+ mp_msg(MSGT_DECVIDEO, MSGL_WARN,
+ "encountered repeat block opcode (%02X) but no blocks rendered yet\n",
+ opcode & 0xF0);
+ break;
+ }
+
+ // figure out where the previous block started
+ if (row_ptr == 0)
+ prev_block_ptr1 = (row_ptr - block_y_inc * 4) + width - 4;
+ else
+ prev_block_ptr1 = row_ptr + pixel_ptr - 4;
+
+ while (n_blocks--)
+ {
+ block_ptr = row_ptr + pixel_ptr;
+ prev_block_ptr = prev_block_ptr1;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++)
+ {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++)
+ {
+ decoded[block_ptr++] = decoded[prev_block_ptr++];
+ decoded[block_ptr++] = decoded[prev_block_ptr++];
+ decoded[block_ptr++] = decoded[prev_block_ptr++];
+ if (bytes_per_pixel == 4) /* 32bpp */
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ prev_block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ // repeat previous pair of blocks n times
+ case 0x40:
+ case 0x50:
+ n_blocks = GET_BLOCK_COUNT;
+ n_blocks *= 2;
+
+ // sanity check
+ if ((row_ptr == 0) && (pixel_ptr < 2 * block_x_inc))
+ {
+ mp_msg(MSGT_DECVIDEO, MSGL_WARN,
+ "encountered repeat block opcode (%02X) but not enough blocks rendered yet\n",
+ opcode & 0xF0);
+ break;
+ }
+
+ // figure out where the previous 2 blocks started
+ if (row_ptr == 0)
+ prev_block_ptr1 = (row_ptr - block_y_inc * 4) +
+ ((width - 4) * bytes_per_pixel);
+ else
+ prev_block_ptr1 = row_ptr + pixel_ptr - block_x_inc;
+
+ if (row_ptr == 0)
+ prev_block_ptr2 = (row_ptr - block_y_inc * 4) +
+ ((width - 8) * bytes_per_pixel);
+ else if (row_ptr == block_x_inc)
+ prev_block_ptr2 = (row_ptr - block_y_inc * 4) +
+ ((width - 4) * bytes_per_pixel);
+ else
+ prev_block_ptr2 = row_ptr + pixel_ptr - (block_x_inc * 2);
+
+ prev_block_flag = 0;
+ while (n_blocks--)
+ {
+ block_ptr = row_ptr + pixel_ptr;
+ if (prev_block_flag)
+ prev_block_ptr = prev_block_ptr2;
+ else
+ prev_block_ptr = prev_block_ptr1;
+ prev_block_flag = !prev_block_flag;
+
+ for (pixel_y = 0; pixel_y < 4; pixel_y++)
+ {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++)
+ {
+ decoded[block_ptr++] = decoded[prev_block_ptr++];
+ decoded[block_ptr++] = decoded[prev_block_ptr++];
+ decoded[block_ptr++] = decoded[prev_block_ptr++];
+ if (bytes_per_pixel == 4) /* 32bpp */
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ prev_block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ // 1-color block encoding
+ case 0x60:
+ case 0x70:
+ n_blocks = GET_BLOCK_COUNT;
+ color_index = encoded[stream_ptr++] * 4;
+
+ while (n_blocks--)
+ {
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++)
+ {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++)
+ {
+ decoded[block_ptr++] = palette_map[color_index + 0];
+ decoded[block_ptr++] = palette_map[color_index + 1];
+ decoded[block_ptr++] = palette_map[color_index + 2];
+ if (bytes_per_pixel == 4) /* 32bpp */
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ // 2-color block encoding
+ case 0x80:
+ case 0x90:
+ n_blocks = (opcode & 0x0F) + 1;
+
+ // figure out which color pair to use to paint the 2-color block
+ if ((opcode & 0xF0) == 0x80)
+ {
+ // fetch the next 2 colors from bytestream and store in next
+ // available entry in the color pair table
+ for (i = 0; i < CPAIR; i++)
+ {
+ color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
+ color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index +
+ (i * BYTES_PER_COLOR);
+ color_pairs[color_table_index + 0] = palette_map[color_index + 0];
+ color_pairs[color_table_index + 1] = palette_map[color_index + 1];
+ color_pairs[color_table_index + 2] = palette_map[color_index + 2];
+ }
+ // this is the base index to use for this block
+ color_table_index = CPAIR * BYTES_PER_COLOR * color_pair_index;
+ color_pair_index++;
+ if (color_pair_index == COLORS_PER_TABLE)
+ color_pair_index = 0;
+ }
+ else
+ color_table_index = CPAIR * BYTES_PER_COLOR * encoded[stream_ptr++];
+
+ while (n_blocks--)
+ {
+ color_flags = BE_16(&encoded[stream_ptr]);
+ stream_ptr += 2;
+ flag_mask = 0x8000;
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++)
+ {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++)
+ {
+ if (color_flags & flag_mask)
+ color_index = color_table_index + BYTES_PER_COLOR;
+ else
+ color_index = color_table_index;
+ flag_mask >>= 1;
+
+ decoded[block_ptr++] = color_pairs[color_index + 0];
+ decoded[block_ptr++] = color_pairs[color_index + 1];
+ decoded[block_ptr++] = color_pairs[color_index + 2];
+ if (bytes_per_pixel == 4) /* 32bpp */
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ // 4-color block encoding
+ case 0xA0:
+ case 0xB0:
+//for(i = 0; i < 16; i++)
+// printf (" %02X", encoded[stream_ptr - 1 + i]);
+//printf ("\n");
+ n_blocks = (opcode & 0x0F) + 1;
+
+ // figure out which color quad to use to paint the 4-color block
+ if ((opcode & 0xF0) == 0xA0)
+ {
+ // fetch the next 4 colors from bytestream and store in next
+ // available entry in the color pair table
+ for (i = 0; i < CQUAD; i++)
+ {
+ color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
+ color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index +
+ (i * BYTES_PER_COLOR);
+ color_quads[color_table_index + 0] = palette_map[color_index + 0];
+ color_quads[color_table_index + 1] = palette_map[color_index + 1];
+ color_quads[color_table_index + 2] = palette_map[color_index + 2];
+ }
+ // this is the base index to use for this block
+ color_table_index = CQUAD * BYTES_PER_COLOR * color_quad_index;
+ color_quad_index++;
+ if (color_quad_index == COLORS_PER_TABLE)
+ color_quad_index = 0;
+ }
+ else
+ color_table_index = CQUAD * BYTES_PER_COLOR * encoded[stream_ptr++];
+
+ while (n_blocks--)
+ {
+ color_flags = BE_32(&encoded[stream_ptr]);
+ stream_ptr += 4;
+ // flag mask actually acts as a bit shift count here
+ flag_mask = 30;
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++)
+ {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++)
+ {
+ color_index = color_table_index + (BYTES_PER_COLOR *
+ ((color_flags >> flag_mask) & 0x03));
+ flag_mask -= 2;
+
+ decoded[block_ptr++] = color_quads[color_index + 0];
+ decoded[block_ptr++] = color_quads[color_index + 1];
+ decoded[block_ptr++] = color_quads[color_index + 2];
+ if (bytes_per_pixel == 4) /* 32bpp */
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ // 8-color block encoding
+ case 0xC0:
+ case 0xD0:
+ n_blocks = (opcode & 0x0F) + 1;
+
+ // figure out which color octet to use to paint the 8-color block
+ if ((opcode & 0xF0) == 0xC0)
+ {
+ // fetch the next 8 colors from bytestream and store in next
+ // available entry in the color pair table
+ for (i = 0; i < COCTET; i++)
+ {
+ color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
+ color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index +
+ (i * BYTES_PER_COLOR);
+ color_octets[color_table_index + 0] = palette_map[color_index + 0];
+ color_octets[color_table_index + 1] = palette_map[color_index + 1];
+ color_octets[color_table_index + 2] = palette_map[color_index + 2];
+ }
+ // this is the base index to use for this block
+ color_table_index = COCTET * BYTES_PER_COLOR * color_octet_index;
+ color_octet_index++;
+ if (color_octet_index == COLORS_PER_TABLE)
+ color_octet_index = 0;
+ }
+ else
+ color_table_index = COCTET * BYTES_PER_COLOR * encoded[stream_ptr++];
+
+ while (n_blocks--)
+ {
+ // build the color flags
+ color_flags_a = color_flags_b = 0;
+ color_flags_a |= (encoded[stream_ptr++] << 16);
+ color_flags_b |= (encoded[stream_ptr++] << 16);
+ color_flags_a |= (encoded[stream_ptr++] << 8);
+ color_flags_b |= (encoded[stream_ptr++] << 8);
+ color_flags_a |= (encoded[stream_ptr++] << 0);
+ color_flags_b |= (encoded[stream_ptr++] << 0);
+
+ color_flags = color_flags_a;
+ // flag mask actually acts as a bit shift count here
+ flag_mask = 21;
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++)
+ {
+ // reload flags at third row (iteration pixel_y == 2)
+ if (pixel_y == 2)
+ color_flags = color_flags_b;
+ for (pixel_x = 0; pixel_x < 4; pixel_x++)
+ {
+ color_index = color_table_index + (BYTES_PER_COLOR *
+ ((color_flags >> flag_mask) & 0x07));
+ flag_mask -= 3;
+
+ decoded[block_ptr++] = color_octets[color_index + 0];
+ decoded[block_ptr++] = color_octets[color_index + 1];
+ decoded[block_ptr++] = color_octets[color_index + 2];
+ if (bytes_per_pixel == 4) /* 32bpp */
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+
+ // 16-color block encoding (every pixel is a different color)
+ case 0xE0:
+ n_blocks = (opcode & 0x0F) + 1;
+
+ while (n_blocks--)
+ {
+ block_ptr = row_ptr + pixel_ptr;
+ for (pixel_y = 0; pixel_y < 4; pixel_y++)
+ {
+ for (pixel_x = 0; pixel_x < 4; pixel_x++)
+ {
+ color_index = encoded[stream_ptr++] * BYTES_PER_COLOR;
+ decoded[block_ptr++] = palette_map[color_index + 0];
+ decoded[block_ptr++] = palette_map[color_index + 1];
+ decoded[block_ptr++] = palette_map[color_index + 2];
+ if (bytes_per_pixel == 4) /* 32bpp */
+ block_ptr++;
+ }
+ block_ptr += row_inc;
+ }
+ ADVANCE_BLOCK();
+ }
+ break;
+ case 0xF0:
+ mp_msg(MSGT_DECVIDEO, MSGL_HINT, "0xF0 opcode seen in SMC chunk (MPlayer developers would like to know)\n");
+ break;
+ }
+ }
}