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authordiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-07-28 14:27:55 +0000
committerdiego <diego@b3059339-0415-0410-9bf9-f77b7e298cf2>2007-07-28 14:27:55 +0000
commitf5a10ea82fc3f4e562fde383dd6b42df14e3d4e8 (patch)
treeb6762ac52d94c2994a70f3a11fb1401457d746d0 /playtree.h
parent5596a37bc1acb3a04041691f0271e627c2149e0d (diff)
downloadmpv-f5a10ea82fc3f4e562fde383dd6b42df14e3d4e8.tar.bz2
mpv-f5a10ea82fc3f4e562fde383dd6b42df14e3d4e8.tar.xz
typo fix: childs --> children
git-svn-id: svn://svn.mplayerhq.hu/mplayer/trunk@23892 b3059339-0415-0410-9bf9-f77b7e298cf2
Diffstat (limited to 'playtree.h')
-rw-r--r--playtree.h18
1 files changed, 9 insertions, 9 deletions
diff --git a/playtree.h b/playtree.h
index 86193a7d9f..5efffea535 100644
--- a/playtree.h
+++ b/playtree.h
@@ -31,7 +31,7 @@ struct m_config;
/// \defgroup PlaytreeEntryFlags Playtree flags
/// \ingroup Playtree
///@{
-/// Play the item childs in random order.
+/// Play the item children in random order.
#define PLAY_TREE_RND (1<<0)
/// Playtree flags used by the iterator to mark items already "randomly" played.
#define PLAY_TREE_RND_PLAYED (1<<8)
@@ -121,21 +121,21 @@ play_tree_new(void);
/// Free a playtree item.
/** \param pt Item to free.
- * \param childs If non-zero the item's childs are recursively freed.
+ * \param children If non-zero the item's children are recursively freed.
*/
void
-play_tree_free(play_tree_t* pt, int childs);
+play_tree_free(play_tree_t* pt, int children);
/// Free an item and its siblings.
/** \param pt Item to free.
- * \param childs If non-zero the items' childs are recursively freed.
+ * \param children If non-zero the items' children are recursively freed.
*/
void
-play_tree_free_list(play_tree_t* pt, int childs);
+play_tree_free_list(play_tree_t* pt, int children);
-/// Set the childs of a playtree item.
+/// Set the children of a playtree item.
void
play_tree_set_child(play_tree_t* pt, play_tree_t* child);
@@ -158,7 +158,7 @@ play_tree_insert_entry(play_tree_t* pt, play_tree_t* entry);
/// Detach an item from the tree.
void
-play_tree_remove(play_tree_t* pt, int free_it,int with_childs);
+play_tree_remove(play_tree_t* pt, int free_it,int with_children);
/// Add a file to an item.
void
@@ -199,7 +199,7 @@ play_tree_iter_free(play_tree_iter_t* iter);
/// Step an iterator.
/** \param iter The iterator.
* \param d The direction: d > 0 == next , d < 0 == prev
- * \param with_node TRUE == stop on nodes with childs, FALSE == go directly to the next child
+ * \param with_node TRUE == stop on nodes with children, FALSE == go directly to the next child
* \return See \ref PlaytreeIterReturn.
*/
int
@@ -208,7 +208,7 @@ play_tree_iter_step(play_tree_iter_t* iter, int d,int with_nodes);
/// Step up, useful to break a loop, etc.
/** \param iter The iterator.
* \param d The direction: d > 0 == next , d < 0 == prev
- * \param with_node TRUE == stop on nodes with childs, FALSE == go directly to the next child
+ * \param with_node TRUE == stop on nodes with children, FALSE == go directly to the next child
* \return See \ref PlaytreeIterReturn.
*/
int