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authorwm4 <wm4@nowhere>2019-11-14 13:51:47 +0100
committerwm4 <wm4@nowhere>2019-11-14 13:51:47 +0100
commit9efdb0368eaed754f690dc61cb5d8592d3438830 (patch)
tree291e4ea989a5776e2c98a4c7185ba3893da94b74 /player
parent5a99015acf184a2989ea7ebf50ab2c990be41125 (diff)
downloadmpv-9efdb0368eaed754f690dc61cb5d8592d3438830.tar.bz2
mpv-9efdb0368eaed754f690dc61cb5d8592d3438830.tar.xz
player: enable "pause caching" code for local playback too
There isn't really a need to disable this for local playback. I think originally I did this because I was afraid the code could mess up or be annoying on local mode, but that's not really a good argument. I'd rather test this code in local mode too. In this case, it shouldn't really happen that it runs out of cache in the first place.
Diffstat (limited to 'player')
-rw-r--r--player/playloop.c3
1 files changed, 1 insertions, 2 deletions
diff --git a/player/playloop.c b/player/playloop.c
index 99069401de..03bb771ad9 100644
--- a/player/playloop.c
+++ b/player/playloop.c
@@ -691,8 +691,7 @@ static void handle_update_cache(struct MPContext *mpctx)
mpctx->demux_underrun |= s.underrun;
int cache_buffer = 100;
- bool use_pause_on_low_cache = demux_is_network_cached(mpctx->demuxer) &&
- opts->cache_pause && mpctx->play_dir > 0;
+ bool use_pause_on_low_cache = opts->cache_pause && mpctx->play_dir > 0;
if (!mpctx->restart_complete) {
// Audio or video is restarting, and initial buffering is enabled. Make