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authorwm4 <wm4@nowhere>2014-05-02 01:25:58 +0200
committerwm4 <wm4@nowhere>2014-05-02 01:25:58 +0200
commitbeaa7c71531f978fa0e51283781534f372404496 (patch)
tree16f1875e90a6055aad029c6d0e647bb822c2e296 /player
parenteb9d2039460e413fe2f4f191ad0ddafde3be27df (diff)
downloadmpv-beaa7c71531f978fa0e51283781534f372404496.tar.bz2
mpv-beaa7c71531f978fa0e51283781534f372404496.tar.xz
lua: remove "lua/" prefix from script names
This affects the return value of mp.script_name, the "client name" (what's returned by mpv_client_name()) and all associated features, as well as the mpv terminal output module prefix when scripts print something. As discussed in #748.
Diffstat (limited to 'player')
-rw-r--r--player/lua.c2
1 files changed, 1 insertions, 1 deletions
diff --git a/player/lua.c b/player/lua.c
index 4ba4198aeb..0c8c415630 100644
--- a/player/lua.c
+++ b/player/lua.c
@@ -158,7 +158,7 @@ static char *script_name_from_filename(void *talloc_ctx, const char *fname)
!(c >= '0' && c <= '9'))
name[n] = '_';
}
- return talloc_asprintf(talloc_ctx, "lua/%s", name);
+ return talloc_asprintf(talloc_ctx, "%s", name);
}
static int load_file(struct script_ctx *ctx, const char *fname)