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authorwm4 <wm4@nowhere>2014-07-27 22:00:55 +0200
committerwm4 <wm4@nowhere>2014-07-27 22:00:55 +0200
commit58255e0e2b7a8d5fef45968d7b8dcb2916ba5d6d (patch)
treeaaaeb40c6d15c4e37a34bf5277024dd3e7ae6839 /player
parent4c533fbb16b99c4b28fbd968d81bb0b44e3084b5 (diff)
downloadmpv-58255e0e2b7a8d5fef45968d7b8dcb2916ba5d6d.tar.bz2
mpv-58255e0e2b7a8d5fef45968d7b8dcb2916ba5d6d.tar.xz
input: be stricter about rejecting mouse input with --no-input-cursor
Apparently this switch means all mouse input should be strictly rejected. Some VO backends (such as X11) explicitly disable all mouse events if this option is set, but others don't. So check them in input.c, which increases consistency.
Diffstat (limited to 'player')
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