diff options
author | wm4 <wm4@nowhere> | 2014-10-03 21:57:16 +0200 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2014-10-03 23:10:08 +0200 |
commit | e64ce83182db230215ab547386b1ce310025423c (patch) | |
tree | c89e4819dac046a81fe7c71806c7e2d3fd73d6ab /player | |
parent | a74a324b98a2484995cdf9206f0e586a7249f1af (diff) | |
download | mpv-e64ce83182db230215ab547386b1ce310025423c.tar.bz2 mpv-e64ce83182db230215ab547386b1ce310025423c.tar.xz |
player: properly wakeup when delaying OSD
Not sure in which situations this could make a difference; probably
none in practice, but it's more correct.
CC: @mpv-player/stable
Diffstat (limited to 'player')
-rw-r--r-- | player/playloop.c | 4 |
1 files changed, 3 insertions, 1 deletions
diff --git a/player/playloop.c b/player/playloop.c index c5077b43dd..79d3d14655 100644 --- a/player/playloop.c +++ b/player/playloop.c @@ -531,8 +531,10 @@ static void handle_osd_redraw(struct MPContext *mpctx) return; } // Don't redraw immediately during a seek (makes it significantly slower). - if (mpctx->d_video && mp_time_sec() - mpctx->start_timestamp < 0.1) + if (mpctx->d_video && mp_time_sec() - mpctx->start_timestamp < 0.1) { + mpctx->sleeptime = MPMIN(mpctx->sleeptime, 0.1); return; + } bool want_redraw = osd_query_and_reset_want_redraw(mpctx->osd) || vo_want_redraw(mpctx->video_out); if (!want_redraw) |