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author | wm4 <wm4@nowhere> | 2013-12-21 21:41:18 +0100 |
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committer | wm4 <wm4@nowhere> | 2013-12-21 22:13:04 +0100 |
commit | eba5d025d2ba682de358b792dd15e80529d6a0f1 (patch) | |
tree | b4617680bce71ff4a44f113e967b3b5bbc651520 /player | |
parent | 3fa584e2800fff5850e67a4018597cb707d9cc0b (diff) | |
download | mpv-eba5d025d2ba682de358b792dd15e80529d6a0f1.tar.bz2 mpv-eba5d025d2ba682de358b792dd15e80529d6a0f1.tar.xz |
msg: convert defines to enum
Also get rid of MSGL_HINT and the many MSGL_DBG* levels.
Diffstat (limited to 'player')
-rw-r--r-- | player/lua.c | 2 |
1 files changed, 1 insertions, 1 deletions
diff --git a/player/lua.c b/player/lua.c index a3e119a76a..65d58ff5e8 100644 --- a/player/lua.c +++ b/player/lua.c @@ -260,7 +260,7 @@ static const char *log_level[] = { [MSGL_WARN] = "warn", [MSGL_INFO] = "info", [MSGL_V] = "verbose", - [MSGL_DBG2] = "debug", + [MSGL_DEBUG] = "debug", }; static int script_log(lua_State *L) |