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author | wm4 <wm4@nowhere> | 2014-09-25 20:16:03 +0200 |
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committer | wm4 <wm4@nowhere> | 2014-09-25 21:32:56 +0200 |
commit | 5116c6c242dc2bd9c4f975605b9b07810c7420c2 (patch) | |
tree | 430ef9e11e58291322e7b8a58fe45bbabc70a3b9 /player | |
parent | debbff76f9b97f77ffa6249e92d2573548a99a40 (diff) | |
download | mpv-5116c6c242dc2bd9c4f975605b9b07810c7420c2.tar.bz2 mpv-5116c6c242dc2bd9c4f975605b9b07810c7420c2.tar.xz |
sub: approximate subtitle display in no-video mode
This makes subtitle display somewhat work if no video is displayed, but
a VO window exists (--force-window or cover art display).
The main problem with normal subtitle display is that it's locked to
video: it uses the video PTS as reference, and the subtitles advance
only if a new video frame is displayed. In audio-only mode on the other
hand, no video frame is ever displayed (or only 1 in the cover art
case). You would need a workaround to adjust the subtitle PTS, and you
would have to decide with what frequency to update the display. In
general, there is no "right" display FPS for subtitles. Some formats
(ASS) have animations parameterized by time, and any refresh rate could
be used.
Sidestep these problems by enabling the text OSD-based subtitle
mechanism. This is similar to --no-sub-ass, and updates and renders
subtitles with plain OSD. It has some caveats: no bitmap subs, somewhat
incorrect timing, no formatting. Timing in particular is a bit strange
and depends how often the audio output asks for new data, or other
events that happen to wakeup the playloop.
Diffstat (limited to 'player')
-rw-r--r-- | player/sub.c | 3 |
1 files changed, 3 insertions, 0 deletions
diff --git a/player/sub.c b/player/sub.c index 0de6c2bbf1..8f5f8ad8ac 100644 --- a/player/sub.c +++ b/player/sub.c @@ -227,5 +227,8 @@ void reinit_subs(struct MPContext *mpctx, int order) if (order == 1 && sub_has_get_text(dec_sub)) state.render_bitmap_subs = false; + if (!mpctx->current_track[0][STREAM_VIDEO]) + state.render_bitmap_subs = false; + osd_set_sub(mpctx->osd, obj, &state); } |