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authorwm4 <wm4@nowhere>2016-09-20 00:59:54 +0200
committerwm4 <wm4@nowhere>2016-09-20 01:24:27 +0200
commitfb67db8b72a329fd017409338d6742c773ce85bf (patch)
treeff0a6dc6d6ba554d9ecf867147bc1bbd0d663a15 /player/scripting.c
parentbf5c97a6c38352d492020cd5d6c7563c709bca9d (diff)
downloadmpv-fb67db8b72a329fd017409338d6742c773ce85bf.tar.bz2
mpv-fb67db8b72a329fd017409338d6742c773ce85bf.tar.xz
player: make --osc/--ytdl settable during playback
Setting the osc or ytdl properties will now load/unload the associated scripts. (For ytdl this does not mean the currently played URL will be reloaded.) Also add a changelog entry for this, which also covers the preceding work for --terminal.
Diffstat (limited to 'player/scripting.c')
-rw-r--r--player/scripting.c36
1 files changed, 32 insertions, 4 deletions
diff --git a/player/scripting.c b/player/scripting.c
index afa567ca6a..b6ba69ac07 100644
--- a/player/scripting.c
+++ b/player/scripting.c
@@ -176,13 +176,41 @@ static char **list_script_files(void *talloc_ctx, char *path)
return files;
}
+static void load_builtin_script(struct MPContext *mpctx, bool enable,
+ const char *fname)
+{
+ void *tmp = talloc_new(NULL);
+ // (The name doesn't have to match if there were conflicts with other
+ // scripts, so this is on best-effort basis.)
+ char *name = script_name_from_filename(tmp, fname);
+ if (enable != mp_client_exists(mpctx, name)) {
+ if (enable) {
+ mp_load_script(mpctx, fname);
+ } else {
+ // Try to unload it by sending a shutdown event. Wait until it has
+ // terminated, or re-enabling the script could be racy (because it'd
+ // recognize a still-terminating script as "loaded").
+ while (mp_client_exists(mpctx, name)) {
+ if (mp_client_send_event(mpctx, name, MPV_EVENT_SHUTDOWN, NULL) < 0)
+ break;
+ mp_idle(mpctx);
+ }
+ mp_wakeup_core(mpctx); // avoid lost wakeups during waiting
+ }
+ }
+ talloc_free(tmp);
+}
+
+void mp_load_builtin_scripts(struct MPContext *mpctx)
+{
+ load_builtin_script(mpctx, mpctx->opts->lua_load_osc, "@osc.lua");
+ load_builtin_script(mpctx, mpctx->opts->lua_load_ytdl, "@ytdl_hook.lua");
+}
+
void mp_load_scripts(struct MPContext *mpctx)
{
// Load scripts from options
- if (mpctx->opts->lua_load_osc)
- mp_load_script(mpctx, "@osc.lua");
- if (mpctx->opts->lua_load_ytdl)
- mp_load_script(mpctx, "@ytdl_hook.lua");
+ mp_load_builtin_scripts(mpctx);
char **files = mpctx->opts->script_files;
for (int n = 0; files && files[n]; n++) {
if (files[n][0])