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author | wm4 <wm4@nowhere> | 2016-01-17 18:07:50 +0100 |
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committer | wm4 <wm4@nowhere> | 2016-01-17 18:38:07 +0100 |
commit | 4195a345a51e52337bc972aacbce0fd6e88ebb5d (patch) | |
tree | 267a57310fffe943845d7ce2058447ccd7f7458d /player/screenshot.c | |
parent | 004bc9526308c6bc3f51591423e88bb1adaff167 (diff) | |
download | mpv-4195a345a51e52337bc972aacbce0fd6e88ebb5d.tar.bz2 mpv-4195a345a51e52337bc972aacbce0fd6e88ebb5d.tar.xz |
player: refactor: eliminate MPContext.d_video
Eventually we want the VO be driven by a A->V filter, so a decoder
doesn't even have to exist. Some features definitely require a decoder
though (like reporting the decoder in use, hardware decoding, etc.), so
for each thing which accessed d_video, it has to be redecided if and how
it can access decoder state.
At least the "framedrop" property slightly changes semantics: you can
now always set this property, even if no video is active.
Some untested changes in this commit, but our bio-based distributed
test suite has to take care of this.
Diffstat (limited to 'player/screenshot.c')
-rw-r--r-- | player/screenshot.c | 4 |
1 files changed, 2 insertions, 2 deletions
diff --git a/player/screenshot.c b/player/screenshot.c index 3fc0b90c98..4ab0653fd4 100644 --- a/player/screenshot.c +++ b/player/screenshot.c @@ -345,8 +345,8 @@ static struct mp_image *screenshot_get(struct MPContext *mpctx, int mode) } } - if (image && mpctx->d_video && mpctx->d_video->hwdec_info) { - struct mp_hwdec_ctx *ctx = mpctx->d_video->hwdec_info->hwctx; + if (image && mpctx->vo_chain && mpctx->vo_chain->hwdec_info) { + struct mp_hwdec_ctx *ctx = mpctx->vo_chain->hwdec_info->hwctx; struct mp_image *nimage = NULL; if (ctx && ctx->download_image && (image->fmt.flags & MP_IMGFLAG_HWACCEL)) nimage = ctx->download_image(ctx, image, NULL); |