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author | wm4 <wm4@nowhere> | 2015-02-20 20:06:43 +0100 |
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committer | wm4 <wm4@nowhere> | 2015-02-20 20:06:43 +0100 |
commit | 2c305d5b2990d31911d7faa4c9117bf4eb89c88b (patch) | |
tree | 203e90f8683ae332a51726990ca67455ab3a1cde /player/playloop.c | |
parent | 3c9344a1a9de335925b81058b7699fccd187626b (diff) | |
download | mpv-2c305d5b2990d31911d7faa4c9117bf4eb89c88b.tar.bz2 mpv-2c305d5b2990d31911d7faa4c9117bf4eb89c88b.tar.xz |
player: cosmetics: async/non-blocking -> reentrant
These functions do blocking work on a separate thread, but wait until
they return. So they are not async or non-blocking. But they do react to
user-input and client API accesses, which makes them reentrant.
Diffstat (limited to 'player/playloop.c')
0 files changed, 0 insertions, 0 deletions