diff options
author | wm4 <wm4@nowhere> | 2016-08-18 20:40:23 +0200 |
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committer | wm4 <wm4@nowhere> | 2016-08-18 20:40:23 +0200 |
commit | a1dec6f54a31180968d3c8e5012bb3ccd1a7c716 (patch) | |
tree | deb9ec2f90411e42d7b5e5015f4a491ac4553c18 /player/playloop.c | |
parent | bbcd0b6a03e2ff4c70c2923db84467fbdddce17e (diff) | |
download | mpv-a1dec6f54a31180968d3c8e5012bb3ccd1a7c716.tar.bz2 mpv-a1dec6f54a31180968d3c8e5012bb3ccd1a7c716.tar.xz |
player: make looping slightly more seamless
This affects A-B loops and --loop-file, and audio. Instead of dropping
audio by resetting the AO, try to make it seamless by not sending data
after the loop point, and after the seek send new data without a reset.
Diffstat (limited to 'player/playloop.c')
-rw-r--r-- | player/playloop.c | 28 |
1 files changed, 24 insertions, 4 deletions
diff --git a/player/playloop.c b/player/playloop.c index abba107dc5..ed4f57dd5c 100644 --- a/player/playloop.c +++ b/player/playloop.c @@ -172,6 +172,7 @@ void reset_playback_state(struct MPContext *mpctx) mpctx->last_seek_pts = MP_NOPTS_VALUE; mpctx->cache_wait_time = 0; mpctx->step_frames = 0; + mpctx->ab_loop_clip = true; mpctx->restart_complete = false; #if HAVE_ENCODING @@ -272,7 +273,9 @@ static void mp_seek(MPContext *mpctx, struct seek_params seek) } } - clear_audio_output_buffers(mpctx); + if (!(seek.flags & MPSEEK_FLAG_NOFLUSH)) + clear_audio_output_buffers(mpctx); + reset_playback_state(mpctx); /* Use the target time as "current position" for further relative @@ -301,6 +304,8 @@ static void mp_seek(MPContext *mpctx, struct seek_params seek) mpctx->audio_allow_second_chance_seek = !hr_seek && !(demux_flags & SEEK_FORWARD); + + mpctx->ab_loop_clip = mpctx->last_seek_pts < opts->ab_loop[1]; } // This combines consecutive seek requests. @@ -697,10 +702,25 @@ static void handle_sstep(struct MPContext *mpctx) static void handle_loop_file(struct MPContext *mpctx) { struct MPOpts *opts = mpctx->opts; + + if (mpctx->stop_play == AT_END_OF_FILE && + (opts->ab_loop[0] != MP_NOPTS_VALUE || opts->ab_loop[1] != MP_NOPTS_VALUE)) + { + // Assumes execute_queued_seek() happens before next audio/video is + // attempted to be decoded or filtered. + mpctx->stop_play = KEEP_PLAYING; + double start = 0; + if (opts->ab_loop[0] != MP_NOPTS_VALUE) + start = opts->ab_loop[0]; + mark_seek(mpctx); + queue_seek(mpctx, MPSEEK_ABSOLUTE, start, MPSEEK_EXACT, + MPSEEK_FLAG_NOFLUSH); + } + if (opts->loop_file && mpctx->stop_play == AT_END_OF_FILE) { mpctx->stop_play = KEEP_PLAYING; set_osd_function(mpctx, OSD_FFW); - queue_seek(mpctx, MPSEEK_ABSOLUTE, 0, MPSEEK_DEFAULT, 0); + queue_seek(mpctx, MPSEEK_ABSOLUTE, 0, MPSEEK_DEFAULT, MPSEEK_FLAG_NOFLUSH); if (opts->loop_file > 0) opts->loop_file--; } @@ -894,6 +914,7 @@ static void handle_playback_restart(struct MPContext *mpctx) mpctx->hrseek_active = false; mpctx->restart_complete = true; mpctx->audio_allow_second_chance_seek = false; + handle_playback_time(mpctx); mp_notify(mpctx, MPV_EVENT_PLAYBACK_RESTART, NULL); if (!mpctx->playing_msg_shown) { if (opts->playing_msg && opts->playing_msg[0]) { @@ -913,6 +934,7 @@ static void handle_playback_restart(struct MPContext *mpctx) } mpctx->playing_msg_shown = true; mpctx->sleeptime = 0; + mpctx->ab_loop_clip = mpctx->playback_pts < opts->ab_loop[1]; MP_VERBOSE(mpctx, "playback restart complete\n"); } } @@ -1013,8 +1035,6 @@ void run_playloop(struct MPContext *mpctx) handle_loop_file(mpctx); - handle_ab_loop(mpctx); - handle_keep_open(mpctx); handle_sstep(mpctx); |