diff options
author | wm4 <wm4@nowhere> | 2019-12-14 14:18:40 +0100 |
---|---|---|
committer | wm4 <wm4@nowhere> | 2019-12-14 14:18:40 +0100 |
commit | aab0116e7dbfce6fd93f5e6a143aca97c8ef60e6 (patch) | |
tree | 03b8745e127975e07cd4356deb53e8b7cb52b78a /player/playloop.c | |
parent | 1f1d2d5f49deca9f8119ab6aa45264d5d6a6b02d (diff) | |
download | mpv-aab0116e7dbfce6fd93f5e6a143aca97c8ef60e6.tar.bz2 mpv-aab0116e7dbfce6fd93f5e6a143aca97c8ef60e6.tar.xz |
player: fix an outdated comment
The client API doesn't use input_ctx anymore, and the "wakeup" flag is
gone (if it even existed at all).
Diffstat (limited to 'player/playloop.c')
-rw-r--r-- | player/playloop.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/player/playloop.c b/player/playloop.c index ff049b56ca..e671d35ecd 100644 --- a/player/playloop.c +++ b/player/playloop.c @@ -103,8 +103,7 @@ void mp_core_unlock(struct MPContext *mpctx) mp_dispatch_unlock(mpctx->dispatch); } -// Process any queued input, whether it's user input, or requests from client -// API threads. This also resets the "wakeup" flag used with mp_wait_events(). +// Process any queued user input. void mp_process_input(struct MPContext *mpctx) { for (;;) { |