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author | wm4 <wm4@nowhere> | 2019-06-03 02:05:52 +0200 |
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committer | wm4 <wm4@nowhere> | 2019-09-19 20:37:05 +0200 |
commit | 60a0db39aa649fd3f76f6cb7ce53f0f9c3ab6eb4 (patch) | |
tree | 72608364b951ec69e822b7fd39a0e60a5eebc503 /player/playloop.c | |
parent | 911718c413a80ee5e3bc30a9510b6aaaba35d2ad (diff) | |
download | mpv-60a0db39aa649fd3f76f6cb7ce53f0f9c3ab6eb4.tar.bz2 mpv-60a0db39aa649fd3f76f6cb7ce53f0f9c3ab6eb4.tar.xz |
player: ensure backward playback state is propagated on track switching
Track switching doesn't run reset_playback_state(), so a track enabled
at runtime during backward playback would lead to a messed up state.
This commit just does a bad code monkey fix to this. It feels like there
needs to be a much better way to propagate this state.
Diffstat (limited to 'player/playloop.c')
-rw-r--r-- | player/playloop.c | 3 |
1 files changed, 1 insertions, 2 deletions
diff --git a/player/playloop.c b/player/playloop.c index c415e5a90d..7ff82347bd 100644 --- a/player/playloop.c +++ b/player/playloop.c @@ -226,10 +226,9 @@ void reset_playback_state(struct MPContext *mpctx) for (int n = 0; n < mpctx->num_tracks; n++) { struct track *t = mpctx->tracks[n]; + // (Often, but not always, this is redundant and also done elsewhere.) if (t->dec) t->dec->play_dir = mpctx->play_dir; - if (t->d_sub) - sub_set_play_dir(t->d_sub, mpctx->play_dir); } mpctx->hrseek_active = false; |